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D&D Beyond Releases 2023 Character Creation Data
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<blockquote data-quote="Hussar" data-source="post: 9252057" data-attributes="member: 22779"><p>Welp, time to put my money where my mouth is, I guess.</p><p></p><p>I don't have time to run it right now, so, please bear with me. I banged out 5 1st level casters on my Fantasy Grounds, and picked a map. The map I picked was this one:</p><p></p><p>[ATTACH]344669[/ATTACH]</p><p></p><p>Now in the interests of openness, the reason I picked this particular map is that it was on the top of my feed on /r Battlemaps on Reddit. It's a gorgeous battlemap, IMO, and I'm very much going to use this in my game. I figured the set up is the 5 new adventurers have found a ruined town and are exploring. The troll hears the adventurers and comes to investigate. I'll plunk the encounter down somewhere near the center of that ruin, as the troll emerges from one of the ruined buildings and confronts the party, some 50 feet away.</p><p></p><p>The five characters I picked were mostly created using Tasha's Lineages, so, they do have feats. </p><p></p><p>[ATTACH]344670[/ATTACH]</p><p>Note, that human warlock is wrong, I used a custom lineage and made him a drow warlock. Why? Just because. All characters are made with standard arrays. The reason they have 18's in stats is because of feats from custom lineages. The dwarf cleric was specified earlier in the thread and does speak giant. I don't think a dwarf (forge priest, because, well, I played one of those a few years back) speaking giant is too much of a stretch. Starting equipment is the standard stuff and backgrounds were mostly chosen more or less at random, whatever caught my eye.</p><p></p><p>Is this an acceptable set up to folks before I go ahead and try to run this?</p></blockquote><p></p>
[QUOTE="Hussar, post: 9252057, member: 22779"] Welp, time to put my money where my mouth is, I guess. I don't have time to run it right now, so, please bear with me. I banged out 5 1st level casters on my Fantasy Grounds, and picked a map. The map I picked was this one: [ATTACH]344669[/ATTACH] Now in the interests of openness, the reason I picked this particular map is that it was on the top of my feed on /r Battlemaps on Reddit. It's a gorgeous battlemap, IMO, and I'm very much going to use this in my game. I figured the set up is the 5 new adventurers have found a ruined town and are exploring. The troll hears the adventurers and comes to investigate. I'll plunk the encounter down somewhere near the center of that ruin, as the troll emerges from one of the ruined buildings and confronts the party, some 50 feet away. The five characters I picked were mostly created using Tasha's Lineages, so, they do have feats. [ATTACH]344670[/ATTACH] Note, that human warlock is wrong, I used a custom lineage and made him a drow warlock. Why? Just because. All characters are made with standard arrays. The reason they have 18's in stats is because of feats from custom lineages. The dwarf cleric was specified earlier in the thread and does speak giant. I don't think a dwarf (forge priest, because, well, I played one of those a few years back) speaking giant is too much of a stretch. Starting equipment is the standard stuff and backgrounds were mostly chosen more or less at random, whatever caught my eye. Is this an acceptable set up to folks before I go ahead and try to run this? [/QUOTE]
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