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D&D Beyond Releases 2023 Character Creation Data
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<blockquote data-quote="Neonchameleon" data-source="post: 9253043" data-attributes="member: 87792"><p>It also varies system to system for the same player. So clearly it is also system driven. </p><p></p><p>I would rather change the system to something that suits everyone than kick people out for the sake of a flawed set of game rules. </p><p></p><p>Meanwhile as long as they are not outright cheating this is not actually a problem in a well balanced system. It being a problem is caused either by an unbalanced system or a problem person unwilling to let others have their fun.</p><p></p><p>And actually good systems make the strongest moves into the most fun ones.</p><p></p><p>Meanwhile regardless of the system anti-optimizers are problem players who want to prohibit interacting with either system or setting in sensible ways. In other words anti-optimizers are people who are trying to prevent others roleplaying.</p><p></p><p>And in civilised society we consider diversity a good thing - and when a tool (which is what a system is) is causing problems we consider adapting it to people to be more important than forcing people to fit a procrustean bed.</p><p></p><p>As for "we learn self control as part of a society" we also learn to stay alive. And the more dangerous the situation the more staying alive matters. The future belongs to those who turn up. Having a problem with in-character decisions (such as equipment and spell selection) not being optimised is in any sort of game with regular lethal combat having a problem with people who play characters that value their own lives.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 9253043, member: 87792"] It also varies system to system for the same player. So clearly it is also system driven. I would rather change the system to something that suits everyone than kick people out for the sake of a flawed set of game rules. Meanwhile as long as they are not outright cheating this is not actually a problem in a well balanced system. It being a problem is caused either by an unbalanced system or a problem person unwilling to let others have their fun. And actually good systems make the strongest moves into the most fun ones. Meanwhile regardless of the system anti-optimizers are problem players who want to prohibit interacting with either system or setting in sensible ways. In other words anti-optimizers are people who are trying to prevent others roleplaying. And in civilised society we consider diversity a good thing - and when a tool (which is what a system is) is causing problems we consider adapting it to people to be more important than forcing people to fit a procrustean bed. As for "we learn self control as part of a society" we also learn to stay alive. And the more dangerous the situation the more staying alive matters. The future belongs to those who turn up. Having a problem with in-character decisions (such as equipment and spell selection) not being optimised is in any sort of game with regular lethal combat having a problem with people who play characters that value their own lives. [/QUOTE]
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D&D Beyond Releases 2023 Character Creation Data
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