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D&D Beyond Update: 2024 Core Rulebooks, Maps, and Third Party Content.
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<blockquote data-quote="SlyFlourish" data-source="post: 9276784" data-attributes="member: 54840"><p>I spent some time playing with it on Twitch today and I really dig it. I'm glad WOTC is hedging their VTT bets with this and the 3d VTT. I'm pretty bearish on the 3d VTT but this is nice and simple.</p><p></p><p>I'm a fan of <a href="https://www.owlbear.rodeo/" target="_blank">owlbear rodeo</a> and this seems to follow the same philosophy of focusing on what you <strong>need</strong> to get tokens on a map in front of your players for a game. No, it doesn't have rendered light sources and dynamic shadows and all of that. No, it doesn't directly integrate with character sheets or monster stat blocks. You have to open that up in a new window. It does have a shared group chat box that shows dice rolls and that's probably as much integration as it needs.</p><p></p><p>For me there were only a couple of things I felt like it missed that it really needed: the ability to upload your own tokens and some way to write text on the maps. The former is probably more important than the latter but I write notes on maps all the time. Again, probably not critical. Being able to upload your own tokens is pretty key though.</p><p></p><p>Other than that, it has a lot of great features in a very simple layout. If I were playing an adventure on D&D Beyond with just WOTC-published material (or the few non-WOTC 5e books on there), I'd totally use this.</p><p></p><p>OTOH, I really like having my technology stack split up into more discrete components like Discord, Owlbear Rodeo, BB Edit (for notes and stuff), Notion or Obsidian and so forth.</p></blockquote><p></p>
[QUOTE="SlyFlourish, post: 9276784, member: 54840"] I spent some time playing with it on Twitch today and I really dig it. I'm glad WOTC is hedging their VTT bets with this and the 3d VTT. I'm pretty bearish on the 3d VTT but this is nice and simple. I'm a fan of [URL='https://www.owlbear.rodeo/']owlbear rodeo[/URL] and this seems to follow the same philosophy of focusing on what you [B]need[/B] to get tokens on a map in front of your players for a game. No, it doesn't have rendered light sources and dynamic shadows and all of that. No, it doesn't directly integrate with character sheets or monster stat blocks. You have to open that up in a new window. It does have a shared group chat box that shows dice rolls and that's probably as much integration as it needs. For me there were only a couple of things I felt like it missed that it really needed: the ability to upload your own tokens and some way to write text on the maps. The former is probably more important than the latter but I write notes on maps all the time. Again, probably not critical. Being able to upload your own tokens is pretty key though. Other than that, it has a lot of great features in a very simple layout. If I were playing an adventure on D&D Beyond with just WOTC-published material (or the few non-WOTC 5e books on there), I'd totally use this. OTOH, I really like having my technology stack split up into more discrete components like Discord, Owlbear Rodeo, BB Edit (for notes and stuff), Notion or Obsidian and so forth. [/QUOTE]
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