D&D 5E (2024) D&D Beyond's Development Roadmap Is A Complete Rebuild Of Platform

Includes new character builder and DM tools.
D&D Beyond has announced its roadmap for the future, including features in active development and those planned for later down the line. These include a full rebuild of the game platform's engine, a new character builder, tools for Dungeon Masters, and more.

Over the past few months, we’ve launched a new homepage, a revamped and more sortable content library, image reveals in the Maps VTT to help DMs immerse their players more easily, and several other quality-of-life improvements.

2026 is a year of refocusing and rebuilding D&D Beyond to make it easier to play D&D your way. Three major initiatives will drive most of our work:
  • Rebuilding D&D Beyond’s Game Platform
  • Improving Player Onboarding and Revamping the Character Builder Experience
  • Launching a Suite of Dungeon Master Tools


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"Rules as Data" isn't magic, at some point the program needs the development to understand each system's idioms, and for a live service it would need upkeep and other maintenance --- be it feature expectations or making sure 5.5e changes didn't break the 3e rules engine or whatever. Maintaining legacy support in a living codebase can be one of the most obnoxious software problems because the future possibilities are held back by compatibility problems, no one goes back to the old files to port them to "Data v2", and so on. You can't just one and done anything that produces a functional output in a live service.
Yes, I understand that.

So look at it the other way, how many people would need to pay $X/mo to pay for Y developers' salaries to support a second, third, etc. system, and what is the $Z benefit to WotC to do that for a deadended (from their perspective) product? It just doesn't seem likely. Let some enthusiasts figure it out on their own, is likely WotC's internal opinion.
Indeed. S'why I said that they'd have to look at if they felt it was worth their while. I didn't say that I thought it was going to be, but I considered that it might be possible (for the first time in history). I don't expect it to happen.
 

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Fair enough. It would be a huge surprise to me, even absent their strategy for D&D, to the point that I think it'd be a blunder, but I can't rule it out either.
 



It at least makes a little more sense why the DDB folks would call it 5.5, even though the book developers never did... because decimal advancement is standard for computer programs with new builds. So for the computer folks programming DDB... the .5 is typical nomenclature for them and thus they probably aren't adverse to using it.

We still probably won't see Bilsland and Co. call it 5.5 in the design and development offices... but online inside DDB they very well might more often as time goes on.
 

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