D&D 5E (2024) D&D Beyond's Development Roadmap Is A Complete Rebuild Of Platform

Includes new character builder and DM tools.
D&D Beyond has announced its roadmap for the future, including features in active development and those planned for later down the line. These include a full rebuild of the game platform's engine, a new character builder, tools for Dungeon Masters, and more.

Over the past few months, we’ve launched a new homepage, a revamped and more sortable content library, image reveals in the Maps VTT to help DMs immerse their players more easily, and several other quality-of-life improvements.

2026 is a year of refocusing and rebuilding D&D Beyond to make it easier to play D&D your way. Three major initiatives will drive most of our work:
  • Rebuilding D&D Beyond’s Game Platform
  • Improving Player Onboarding and Revamping the Character Builder Experience
  • Launching a Suite of Dungeon Master Tools


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Okay, I'll clarify, you want to hammer on semantics.

They did say that they were doing it. Not just that they needed to.


That... is not what killed the 3D VTT.

Not even slightly. It died because it's fundamentally quite hard to do, and would require a decent-size team of properly-funded and lead developers, especially as it's basically novel, and there's no real roadmap for a what a successful 3D VTT looks like. Seems like either they didn't have all of those elements, or decided that it was too expensive to do "properly-funded" and "decently-sized".

Whereas maps is just an inferior and more limited version of something offered by many other companies, and which has existed in full and functional forms for literally decades at this point. Certainly when the 3D VTT died maps was not impressive tool, either.


Yeah I don't find your reasoning compelling here, given it's outright wrong in the one example you gave.
Didn’t mean to be pedantic about semantics, I was just going off what you quoted them as saying.

DDB is a BIG reason Sigil was scrapped. It was already doing everything Sigil wanted to do (bring in new users) but at a fraction of the cost.

Maps has been an incredible new feature that people love. And fully developed internally by the WotC team. I get that D&D has been bad at developing in the past, but they were also bad at making movies until DaDHat. At some point you have to look at the present instead of always expecting failure due to the past.
 

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DDB is a BIG reason Sigil was scrapped. It was already doing everything Sigil wanted to do (bring in new users) but at a fraction of the cost.
none of this is true… Sigil was scrapped because it turned out to be a lot of work with a pretty uncertain way to make that money back and the overlap between DDB and Sigil is essentially 0

Bring in new users is a far cry from everything Sigil was supposed to do. At that point you can also say WotC can stop creating new books, the old ones are still generating sales, that would be about as accurate
 


Is AI going to be used in the Game Platform rebuild?
We are not replacing human developers with AI. We have great teams in place leading all of our efforts.
This is a very artful response. I interpret it as "like everyone else, we now use AI tools, but not to replace our human developers."
 

Dice are finally rolling on Maps! Can’t wait to see this in our session Saturday. Have been waiting patiently for a while for this :)
 

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