Maxperson
Morkus from Orkus
An entire party of experienced adventurers are all going to be immobilized in fear/awe at 30 orcs? That doesn't make narrative sense in a game where the vast majority of the time you are playing heroes. That and immobilization and fear/awe are mechanical effects in addition to the narrative, not just narrative ones.‘The characters all stood immobilized in fear/awe at the approaching orc horde.’
I'm not even an adventurer and you can bet your last dollar that I'd be running my rear off as soon as I saw them, not standing around.
