D&D Debuts Playtest for Psion Class

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Wizards of the Coast is playtesting the Psion class for Dungeons & Dragons. Today, Wizards of the Coast provided a new Unearthed Arcana for the Psion, a new class for the current revised 5th edition of Dungeons & Dragons. The playtest includes base class rules plus four subclasses - the body-shifting Metamorph, the reality warping Psi Warper, the offensive-minded Psykinetic, and the Telepath.

The core mechanic of the Psion involves use of Psion Energy die. Players have a pool of energy dice that replenishes after a Long Rest, with the number and size of the dice determined by the Psion's level. These psion energy dice can either be rolled to increase results of various checks/saving throws or spent to fuel various Psion abilities.

While the Psion and psionics have a long tradition in D&D, they've only received a handful of subclasses in 5th Edition. If the Psion survives playtesting, it would mark the first time that Wizards of the Coast has added a new character class to D&D since the Artificer. Notably, the Psion and psionics are also heavily associated with Dark Sun, a post-apocalyptic campaign setting that many considered to be off the table for Fifth Edition due to the need to update parts of the setting to bring it current with modern sensibilities. However, the introduction of Wild talent feats (which replaces some Origin feats tied to backgrounds with psion-themed Feats) in the UA seems to suggest that Dark Sun is back on the table.
 

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Christian Hoffer

Christian Hoffer


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If they are just another spellcasting class what's the point then?

Later this year will be the first time a GM will allow me to play a Warforged in 5e, mostly because he's been exposed to the species from outside Eberron. Even after 3e provided alternative options for warforged in Forgotten Realms, it was a hard sell. I discovered many GMs have a defined comfort zone and I didn't even bother to pitch playing a psionic class.

By allowing two familiar mechanics, the subclass dice ability mechanic and spell slots, more GMs might allow a psionist in their game since it's just another spellcasting class. Though there will GMs who are going to pass on anything feeling slightly New Age or sci-fi to them.
 
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Later this year will be the first time a GM will allow me to play a Warforged in 5e, mostly because he's been exposed to the species from outside Eberron. Even after 3e provided alternative options for warforged in Forgotten Realms, it was a hard sell. I discovered many GMs have a defined comfort zone and didn't even bother to pitch playing a psionic class.

By allowing two familiar mechanics, the subclass dice ability mechanic and spell slots, more GMs might allow a psionist in their game since it's just another spellcasting class. Though there will GMs who are going to pass on anything feeling slightly New Age or sci-fi to them.
Like I said, some people just really want WotC to do these things for them.
 

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