D&D General D&D Dungeon Map Design: Good and Bad

If I am going to use a map for TotM, I sometimes go with "each square is about 2 paces."
Bingo.

I draw my maps primarily to be a DM tool to describe a space to the players. A lot of people don't understand why I make such detailed maps when ALL my D&D play is done theatre of the mind. I draw them to assist DMs running games like the ones I play and run, and I find that a nice detailed map makes it easier to describe a scene.
 

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