Lanefan
Victoria Rules
Well, yes; to me that's always been the default way to do it.Agreed. Quite a few posters seem to be coming from a background where they design a campaign setting for weeks/months, and then look for players to fill the table.
Recruiting players first and then spending weeks/months designing the campaign risks those players losing interest, or finding something else to do instead, in the meantime.
The "weeks/months designing the campaign piece" is, to me, essential; while I can quite well start out with a town, a dungeon, and nothing more, I've learned the hard way that long-term internal consistency is way easier to maintain if the setting's framework and history is in place before the puck is dropped.

