TwoSix
The Year of the TwoSix
Interesting question. My approach as a player and a DM would be to allow previous actions to enforce concepts for future actions. If your character has proved themselves willing to accept the consequences for honesty before, then yes, future tests of a similar veins should be easier or automatically successful, although that (of course) could be impacted by the stakes.I figured build choices/character design would have an impact. What I was asking about decisions is something along the lines of if prior resolutions and decisions of honesty have shown the PC to be very honest, will future tests of honesty be skewed towards success?
I don't know how many games build that into the resolution mechanics themselves. I can think of a few games where your skill at something, even mental resistances, gets built up by testing those skills. But it isn't that common, I think.

