soviet
Hero
Harder, certainly. But Pendragon did it back in the mid 80s, so certainly not impossible.
Greg Stafford is like the 'Simpsons Already Did It' of RPGs
Harder, certainly. But Pendragon did it back in the mid 80s, so certainly not impossible.
I also like Advantage/Disadvantage, it's great... but I also think it gets leaned on too heavily, and then you have advantage coming from so many sources it's invalidating a lot of them cuz you can only have "advantage." So bonuses and penalties do have their place, but yeah I'd never want to go back to 3e's tons of little modifiers.Evolutions I don't like:
Evolutions I do like? Pretty much all of it, but especially:
- I never cared for "damage on a miss." Probably never will.
- I wish they hadn't moved away from monster templates. I liked the versatility and customization they brought to the game.
- I never liked multiclassing in any edition. Someone saying "my adventurer is a fighter/sorcerer/wizard" makes about as much sense to me as someone saying "my doctor is a doctor/doctor/doctor."
- I say this as someone who is a fan of math, loves math puzzles, and does statistics for fun: the d20 system was a huge improvement over THAC0, and I can never go back.
- I'm a big fan of the Advantage/Disadvantage mechanic. I think it is far superior to the endless stack of bonuses and penalties of older editions, especially 3rd Edition/3.5 Edition.
- Magic item attunement slots. That was a brilliant way to solve the "Christmas Tree" issue I was having in earlier editions.
I think the fact that DMs feel like the bad guy when they limit options says exactly what it should about limiting options...Otherwise, the DM making restrictions comes off as the bad guy, every damn time.!
No, it's a completely irrational feeling.I think the fact that DMs feel like the bad guy when they limit options says exactly what it should about limiting options...
My only caveat here is that not having a bunch of restrictions can, itself, be "its own unique character" if it is leveraged correctly.I wholly understand the reasoning behind homogenizing the PC ancestries and humanoid monsters between settings, but I consider it regrettable. Every old setting does, and every new setting should, have its own unique character and the population is a big part of that.
Is it irrational to want to play the game that the book tells you is playable? That is what sounds irrational to me.No, it's a completely irrational feeling.
If a player insists on going against the theme of a campaign by demanding to play something that doesn't fit then they're the bad guy.
Yes, it's completely irrational to demand that DMs be forced to do whatever players want as long as they rules lawyer hard enough.Is it irrational to want to play the game that the book tells you is playable? That is what sounds irrational to me.
Eberron and the Forgotten Realms have restrictions.My only caveat here is that not having a bunch of restrictions can, itself, be "its own unique character" if it is leveraged correctly.
That's precisely what Eberron does. Despite both it and Forgotten Realms being "kitchen sink" settings, I don't think anyone would accuse Eberron of being easily mistaken for FR. In this case, not because they don't have something in common (allowing most stuff), but because Eberron goes quite hard on making anything it explicitly includes truly woven into the setting. Even when dragonborn were added with 4e, there was a very natural place for them--really, it filled a hole that was kinda weirdly empty, we just didn't notice before!
that's like...the exact opposite of a restriction lmao. that lets dms do whatever they want with it.It's ambiguous if Eberron's gods exist or what they are if they do exist
"It's ambiguous" vs "They're obviously real and active" is a restriction.that's like...the exact opposite of a restriction lmao. that lets dms do whatever they want with it.
an actual eberron restriction is that it's cut off from the rest of the dnd multiverse by the nature of how it's constructed so you can't do like spelljammer or planescape from it without changing that entirely