If what WotC said in the recent article about how they have 12-15 million players in NA is true, then they are way more massive then what 3rd party success would lead one too believe. On a lot of forums outside of EnWorld (and sometimes, even on EnWorld), 3rd party material is always treated as a last resort and very rarely pulled from. After all, when you have a playerbase of 12-15 million, those 100-500 backers on Kickstarter suddenly don't seem like so many. Even if each backer represents a full party of 5 eagers players, that's still less than 1% of the D&D market.
Thoughts?
Name any other RPG which has even one million-dollar Kickstarter for a tabletop product specific to that RPG.You just linked a record breaking 100% outlier kickstarter. I'm afraid I can't accept this as the norm, because in every possible way, it is not. What other D&D (SPECIFICALLY D&D) kickstarter has broke 1 million, let alone 2 million?
7th Sea was 1.3 million, but that was for the core game, and I feel like you're asking about supporting products.Name any other RPG which has even one million-dollar Kickstarter for a tabletop product specific to that RPG.
Yes, sorry - we are obviously not talking about the core game itself. This is for third-party supplements.7th Sea was 1.3 million, but that was for the core game, and I feel like you're asking about supporting products.
Well... perhaps because it's *too* easy?
I've been toying with the idea of publishing something for a while. In the old days, there would have been serious obstacles. Finding a publisher. Dealing with printing and distribution. Money. Etc etc.
Now the main obstacle is time and laziness. On the DM guild, thousands are publishing! It's very easy.