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D&D Head Talks Future Plans (Sort Of)
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<blockquote data-quote="Ruin Explorer" data-source="post: 8253417" data-attributes="member: 18"><p>The open playtest didn't apply the 70% approval threshold IIRC. They pre-decided that certainly classes were in come hell or high water, and other classes were never tried. I could be misremembering of course, but I think not.</p><p></p><p>AFAIK the 70% threshold emerged after that as a test specifically for the UA stuff. Either way I concur that they wouldn't pass it now. Some would be nuclear-rejected (Warlocks, Bards, probably Druids).</p><p></p><p></p><p>Obviously this is unprovable but I suspect that puts him in the minority of people who would actually use Psionics in their games, but the issue is there are like double-digit percentages of people who actively oppose Psionics being in D&D at all (incomprehensible to me, but maybe that's an artifact of starting with 2E), and will always, always vote for the most minimal possible implementation if "NO!!!!" isn't an option. For them I guess it's like "If you're going to pee in my garden, at least go in a corner!" or something.</p><p></p><p></p><p>Last I heard he was part of the people in charge of the overall D&D <em>franchise</em>, which is not the same as D&D the RPG as they sort of outline here. Specifically "Franchise Creative Director", which is one of those positions that doesn't necessarily have to exist</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8253417, member: 18"] The open playtest didn't apply the 70% approval threshold IIRC. They pre-decided that certainly classes were in come hell or high water, and other classes were never tried. I could be misremembering of course, but I think not. AFAIK the 70% threshold emerged after that as a test specifically for the UA stuff. Either way I concur that they wouldn't pass it now. Some would be nuclear-rejected (Warlocks, Bards, probably Druids). Obviously this is unprovable but I suspect that puts him in the minority of people who would actually use Psionics in their games, but the issue is there are like double-digit percentages of people who actively oppose Psionics being in D&D at all (incomprehensible to me, but maybe that's an artifact of starting with 2E), and will always, always vote for the most minimal possible implementation if "NO!!!!" isn't an option. For them I guess it's like "If you're going to pee in my garden, at least go in a corner!" or something. Last I heard he was part of the people in charge of the overall D&D [I]franchise[/I], which is not the same as D&D the RPG as they sort of outline here. Specifically "Franchise Creative Director", which is one of those positions that doesn't necessarily have to exist [/QUOTE]
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