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D&D Head Talks Future Plans (Sort Of)
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<blockquote data-quote="Whizbang Dustyboots" data-source="post: 8253809" data-attributes="member: 11760"><p>Part of the issue is that there isn't a single system of psionics, and depending on when you bonded with psionics, you may want a system that's incompatible with the other systems. And none of those folks are wrong, but there's also no way to provide a psionics system that satisfies all camps. And, of course, there are also those psionics fans who prefer the 5E version.</p><p></p><p>From a game design perspective, the 5E take is probably the one with the least friction -- it's just another flavor of magic, even if it's called something else. So it interacts with everything else in the system properly right out of the box. I would bet WotC sticks with this approach going forward, even into other editions.</p></blockquote><p></p>
[QUOTE="Whizbang Dustyboots, post: 8253809, member: 11760"] Part of the issue is that there isn't a single system of psionics, and depending on when you bonded with psionics, you may want a system that's incompatible with the other systems. And none of those folks are wrong, but there's also no way to provide a psionics system that satisfies all camps. And, of course, there are also those psionics fans who prefer the 5E version. From a game design perspective, the 5E take is probably the one with the least friction -- it's just another flavor of magic, even if it's called something else. So it interacts with everything else in the system properly right out of the box. I would bet WotC sticks with this approach going forward, even into other editions. [/QUOTE]
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