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D&D Head Talks Future Plans (Sort Of)
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<blockquote data-quote="Nellisir" data-source="post: 8256060" data-attributes="member: 70"><p>I'll wager that most of the creatures in the 5e Monster Manual appeared in the 1e Monster Manual. Not MM2 or the FF, just the MM. You can certainly claim that MM had almost all the good monsters, and nothing need ever change again, but...it's a bold claim.</p><p></p><p></p><p>Gah. What about asian monsters? Other (non wine-making) middle eastern monsters? Native American or African monsters? Too specific? There's a lot of weeds to get into there.</p><p></p><p></p><p>There were what, 16-18 Monstrous Appendixes for 2e? Certainly 1 each for GH, Mystara, and FR...2* for RL & DS; 2 or 3 for PS; 1 for AQ; 1 for Oriental Adventures; 2 for Spelljammer. Oh, and there were...5 Annuals?</p><p>3e had...five hardbound Monster Manual books? Plus various themed books.</p><p></p><p>Considering that the page to monster ratio in 5e actually isn't very high, that's a very very small subset that you've decided is compelling.</p><p></p><p>*2e RL had 3 Monstrous Compendiums, I believe, but the third was basically unique NPCs and doesn't count.</p><p></p><p></p><p>It seems like you're happy with a small, curated selection, which is fine and great for you. I like a broad, expansive one. Now, that's definitely at odds with WotC's current approach, which is to present focused, curated products that are essentially "ready to run" right out of the box. The tradeoff is reduced active support for "homebrew" gamers. (And before someone gets all het up about Tasha's, yes, WotC has devoted page space to "how to customize your ..."; I said REDUCED and ACTIVE, not "eliminated" or "all". Toolkit products are out; large campaign settings are out.) </p><p></p><p>Can I take WotC's current products and modify them? Sure. I can also take older products and modify them. I can take products from an entirely different game system and modify them. I can write the whole thing from scratch and don't need WotC at all. </p><p>But I'd rather not. I'd just like a nice, big, bunch of official WotC monsters to play with.</p><p></p><p>And honestly, even if I don't use all of WotC's fluff, they've done a really excellent job of recasting the lore behind a lot of the monsters and making uncool ones cool. So I think they're up to the task of redeeming some of your unredeemables. </p><p></p><p>Maybe not the winemaking genie, though. That is <em>wicked</em> niche.</p></blockquote><p></p>
[QUOTE="Nellisir, post: 8256060, member: 70"] I'll wager that most of the creatures in the 5e Monster Manual appeared in the 1e Monster Manual. Not MM2 or the FF, just the MM. You can certainly claim that MM had almost all the good monsters, and nothing need ever change again, but...it's a bold claim. Gah. What about asian monsters? Other (non wine-making) middle eastern monsters? Native American or African monsters? Too specific? There's a lot of weeds to get into there. There were what, 16-18 Monstrous Appendixes for 2e? Certainly 1 each for GH, Mystara, and FR...2* for RL & DS; 2 or 3 for PS; 1 for AQ; 1 for Oriental Adventures; 2 for Spelljammer. Oh, and there were...5 Annuals? 3e had...five hardbound Monster Manual books? Plus various themed books. Considering that the page to monster ratio in 5e actually isn't very high, that's a very very small subset that you've decided is compelling. *2e RL had 3 Monstrous Compendiums, I believe, but the third was basically unique NPCs and doesn't count. It seems like you're happy with a small, curated selection, which is fine and great for you. I like a broad, expansive one. Now, that's definitely at odds with WotC's current approach, which is to present focused, curated products that are essentially "ready to run" right out of the box. The tradeoff is reduced active support for "homebrew" gamers. (And before someone gets all het up about Tasha's, yes, WotC has devoted page space to "how to customize your ..."; I said REDUCED and ACTIVE, not "eliminated" or "all". Toolkit products are out; large campaign settings are out.) Can I take WotC's current products and modify them? Sure. I can also take older products and modify them. I can take products from an entirely different game system and modify them. I can write the whole thing from scratch and don't need WotC at all. But I'd rather not. I'd just like a nice, big, bunch of official WotC monsters to play with. And honestly, even if I don't use all of WotC's fluff, they've done a really excellent job of recasting the lore behind a lot of the monsters and making uncool ones cool. So I think they're up to the task of redeeming some of your unredeemables. Maybe not the winemaking genie, though. That is [I]wicked[/I] niche. [/QUOTE]
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