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D&D Head Talks Future Plans (Sort Of)
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<blockquote data-quote="doctorbadwolf" data-source="post: 8339467" data-attributes="member: 6704184"><p>You're not reading what I write. I said that it's good that the "close to human" races are diverse (as are the actual humans), and that <em>some</em> anthro races have <em>some</em> coded elements. </p><p></p><p>WoW doesn't fit what I said at all, with it's mostly white humans, elves that are either white or unnaturally color-coded by culture and white-coded in features, and dwarves that look like somewhat darker skinned Slavic folks at the darkest, and it's other races been very very monolithic in culture, with cultures that are blatant and direct full-on analogues to specific real world cultures. </p><p></p><p>The two are completely different types of worldbuilding, and not even remotely analogous to eachother. WoW is exactly the sort of world that I'd hold up as the antithetical example to showcase how diverse 4e and 5e both are.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 8339467, member: 6704184"] You're not reading what I write. I said that it's good that the "close to human" races are diverse (as are the actual humans), and that [I]some[/I] anthro races have [I]some[/I] coded elements. WoW doesn't fit what I said at all, with it's mostly white humans, elves that are either white or unnaturally color-coded by culture and white-coded in features, and dwarves that look like somewhat darker skinned Slavic folks at the darkest, and it's other races been very very monolithic in culture, with cultures that are blatant and direct full-on analogues to specific real world cultures. The two are completely different types of worldbuilding, and not even remotely analogous to eachother. WoW is exactly the sort of world that I'd hold up as the antithetical example to showcase how diverse 4e and 5e both are. [/QUOTE]
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