Whizbang Dustyboots said:
Er, none of this has anything to do with what I said.
MMORPGs have to charge for bandwidth and servers (unless they're not-really-MMORPGs like Guild Wars, which is just Diablo II in a nice suit, but that's another thread). The comparison with WotC charging for "hey, here's a preview of Cityscape and hey, you can store 10 characters online" when D&D works just dandy without the Internet -- or even a computer -- doesn't work at all.
Some of it does. I haven't seen you say that this would make wizards bad people, but you've been saying it's a bad idea, based on the idea that the free content is part of what makes DND a sucess.
It's true, people love free content. But plenty of people are also saying they don't like the wizards.com free content. Many people also pay for content in the form of books or magazine.
You've also said that the quality of the wizards.com site in the past is an absolute predictor of the quality of their stuff in the future. That seems like an odd assertation, given that I assume that wotc doesn't put that much effort or money into their site. Why would they start a new business (a pay site), and not sink money into writers and developers? I mean, they might not... but why wouldn't they?
So, let's assume that all this new content is of better quality. I imagine (key word) that an online game table, for which they would need bandwidth, and servers, to run, could be as popular as MMPORG's. People like to chat, right? More and more people do that on line, in chat rooms, in online communities, with IM's, on newsgroups, in MMPORG's. People like to play DND, or other role playing games, in chat rooms, in online communities, with IM's, on newsgroups, in MMPORG's.
On-line table top could be very interesting to people who are bored with grind MMPORG's, who don't have local groups, who have friends who game in other cities. If the interface adds something, and there's no reason it couldn't, it would be even more interesting to them, I would think.