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d&d is anti-medieval
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<blockquote data-quote="Charlaquin" data-source="post: 7887225" data-attributes="member: 6779196"><p>So, I have the most experience with 4e and 5e, I would say both are similar in some ways and dissimilar in others. One of the biggest points of dissimilarity is in the focus (or lack thereof) on the accumulation of land and power. As the editions have progressed, the standard play experience of D&D has moved further and further away from clearing out land, building strongholds, and acquiring followers. It has focused more and more on doing quests.</p><p></p><p>5e claims, in the PHB, that most wealth is not actually exchanged in the form of coins, but rather exchange of trade goods for the peasantry and the exchange of land and titles in the nobility - it’s really only adventurers who regularly deal in coinage, which they plunder from the dungeons they adventure in. That said, in my experience it doesn’t really work this way in practice. The player characters deal in coins, which means for practical purposes the people they trade with need to do the same. A cow may have the buying power of 10 gp, but no player is going to sell the suit of plate armor they crafted for 150 cows.</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 7887225, member: 6779196"] So, I have the most experience with 4e and 5e, I would say both are similar in some ways and dissimilar in others. One of the biggest points of dissimilarity is in the focus (or lack thereof) on the accumulation of land and power. As the editions have progressed, the standard play experience of D&D has moved further and further away from clearing out land, building strongholds, and acquiring followers. It has focused more and more on doing quests. 5e claims, in the PHB, that most wealth is not actually exchanged in the form of coins, but rather exchange of trade goods for the peasantry and the exchange of land and titles in the nobility - it’s really only adventurers who regularly deal in coinage, which they plunder from the dungeons they adventure in. That said, in my experience it doesn’t really work this way in practice. The player characters deal in coins, which means for practical purposes the people they trade with need to do the same. A cow may have the buying power of 10 gp, but no player is going to sell the suit of plate armor they crafted for 150 cows. [/QUOTE]
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