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General Tabletop Discussion
*Dungeons & Dragons
D&D is Getting Unweildy
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<blockquote data-quote="Retreater" data-source="post: 8752768" data-attributes="member: 42040"><p>It could be because I started with AD&D 2e, but the game has always been intimidating for new players. I had no idea how to play the game at all until some older teens showed me. </p><p>How many options did we have back then? Well, just looking at only the PHB, there were 6 races - some of which had subraces. Then there were numerous classes - some of which had specialty priests, wizards of specialty schools. And then weapons with Speed Factor, Weapon and Non-Weapon Proficiencies, THAC0, purchasing equipment down to your knife sheath and belt. Charts to record what every ability score meant in "real-life" and having them be not uniform at all. </p><p>All this without any livestreams, guides to show you the rules of the game, messageboards online to ask questions, adults who also played the game doing organized play events at local stores, and likely you had to hide it from angry people in your community - if you were even able to get a group together. </p><p>We're living in a golden age of the hobby. I am happy that young people are lucky to be here now than facing the junk I did to stick with D&D.</p></blockquote><p></p>
[QUOTE="Retreater, post: 8752768, member: 42040"] It could be because I started with AD&D 2e, but the game has always been intimidating for new players. I had no idea how to play the game at all until some older teens showed me. How many options did we have back then? Well, just looking at only the PHB, there were 6 races - some of which had subraces. Then there were numerous classes - some of which had specialty priests, wizards of specialty schools. And then weapons with Speed Factor, Weapon and Non-Weapon Proficiencies, THAC0, purchasing equipment down to your knife sheath and belt. Charts to record what every ability score meant in "real-life" and having them be not uniform at all. All this without any livestreams, guides to show you the rules of the game, messageboards online to ask questions, adults who also played the game doing organized play events at local stores, and likely you had to hide it from angry people in your community - if you were even able to get a group together. We're living in a golden age of the hobby. I am happy that young people are lucky to be here now than facing the junk I did to stick with D&D. [/QUOTE]
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D&D is Getting Unweildy
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