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D&D is Getting Unweildy
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<blockquote data-quote="Giant Octopodes" data-source="post: 8753554" data-attributes="member: 7037488"><p>Just saying, there's no guarantee even that everything in the <strong>PHB </strong>is playable at any given table. They specifically mention Drow, but it's 100% fair to have a campaign setting where Dragonborn, Tieflings, or even Humans just don't exist, or wouldn't be appropriate for a player character for whatever reason. If you don't want to deal with stuff from Tasha's, or Xanathar's, or anything else, then don't. As long as you let your players know upfront that not all published content is available for use, and set proper expectations, there's nothing at all wrong with that. After they already chose it, the conversation gets a bit more awkward in terms of asking to retcon or whatever, but it's still very doable.</p><p></p><p>Personally in my homebrew campaign I gave out a "campaign primer" with an overview of general setting info which everyone in the general populace would know, as well as some homebrew character options. Everything in there and the PHB is automatically approved for use. Everything not in there, whether it's subclasses, feats, alternate ability increases, or whatever else, is <em>probably</em> fine. But I ask that it get ran by me first, because I may not have read it and want to be familiar with it if it's in use, to prevent in-the-moment gotchas or misunderstandings on either side. This also lets me identify if someone is cherry picking things and getting to a power level out of line of that of the other characters. If they choose something with combo potential which puts them way out of line with the power level of everyone else, I can use the opportunity to veto it and explain why, have a good faith discussion about wanting to ensure everyone at the table has a chance at the spotlight. </p><p></p><p>Just my 2 cents, I know plenty of folks feel that <em>all</em> options should be available to <em>all players</em> <em>all the time</em>, and the DM should just balance around it and deal with it if they're any good. But that's not the only plausible position to hold, and if you want to keep things simple for yourself, I suspect in most cases your friends would prefer that over you not having fun and the campaign falling apart.</p></blockquote><p></p>
[QUOTE="Giant Octopodes, post: 8753554, member: 7037488"] Just saying, there's no guarantee even that everything in the [B]PHB [/B]is playable at any given table. They specifically mention Drow, but it's 100% fair to have a campaign setting where Dragonborn, Tieflings, or even Humans just don't exist, or wouldn't be appropriate for a player character for whatever reason. If you don't want to deal with stuff from Tasha's, or Xanathar's, or anything else, then don't. As long as you let your players know upfront that not all published content is available for use, and set proper expectations, there's nothing at all wrong with that. After they already chose it, the conversation gets a bit more awkward in terms of asking to retcon or whatever, but it's still very doable. Personally in my homebrew campaign I gave out a "campaign primer" with an overview of general setting info which everyone in the general populace would know, as well as some homebrew character options. Everything in there and the PHB is automatically approved for use. Everything not in there, whether it's subclasses, feats, alternate ability increases, or whatever else, is [I]probably[/I] fine. But I ask that it get ran by me first, because I may not have read it and want to be familiar with it if it's in use, to prevent in-the-moment gotchas or misunderstandings on either side. This also lets me identify if someone is cherry picking things and getting to a power level out of line of that of the other characters. If they choose something with combo potential which puts them way out of line with the power level of everyone else, I can use the opportunity to veto it and explain why, have a good faith discussion about wanting to ensure everyone at the table has a chance at the spotlight. Just my 2 cents, I know plenty of folks feel that [I]all[/I] options should be available to [I]all players[/I] [I]all the time[/I], and the DM should just balance around it and deal with it if they're any good. But that's not the only plausible position to hold, and if you want to keep things simple for yourself, I suspect in most cases your friends would prefer that over you not having fun and the campaign falling apart. [/QUOTE]
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