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D&D is not a supers game.
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<blockquote data-quote="Khaalis" data-source="post: 5933523" data-attributes="member: 2167"><p>Coming in very late on this and I admit I have not read the whole thread so this may already have been said, so I apologize for that up front.</p><p></p><p>My response on this topic is, as Morrus stated, that D&D has always been, is, and will always be a game of HEROIC Fantasy. D&D characters are heroes and a cut above the "average" NPC, otherwise the whole world would be adventurers. </p><p></p><p>The game is about telling extraordinary tales by extraordinary people. This is what the core of the game is and will be designed around. Why would a village need to hire adventurers to protect them from marauding [insert monster here] if the adventurers were no more talented than all the people in the village?</p><p></p><p>However, with that said, it has already been stated that there will be a set of "modular" options that will allow you to change the basic playstyle from "Heroic" to the "I'm just an average Joe", "Grim & Gritty", "I'm an Apprentice" etc. style games if that is how you want to play your D&D.</p><p></p><p>IMHO this is a great way to do it. So long as they include the options to play the game how you see fit, I have no problem with the "core" retaining its heroic fantasy roots.</p></blockquote><p></p>
[QUOTE="Khaalis, post: 5933523, member: 2167"] Coming in very late on this and I admit I have not read the whole thread so this may already have been said, so I apologize for that up front. My response on this topic is, as Morrus stated, that D&D has always been, is, and will always be a game of HEROIC Fantasy. D&D characters are heroes and a cut above the "average" NPC, otherwise the whole world would be adventurers. The game is about telling extraordinary tales by extraordinary people. This is what the core of the game is and will be designed around. Why would a village need to hire adventurers to protect them from marauding [insert monster here] if the adventurers were no more talented than all the people in the village? However, with that said, it has already been stated that there will be a set of "modular" options that will allow you to change the basic playstyle from "Heroic" to the "I'm just an average Joe", "Grim & Gritty", "I'm an Apprentice" etc. style games if that is how you want to play your D&D. IMHO this is a great way to do it. So long as they include the options to play the game how you see fit, I have no problem with the "core" retaining its heroic fantasy roots. [/QUOTE]
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