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D&D is not a supers game.
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<blockquote data-quote="TrippyHippy" data-source="post: 5936566" data-attributes="member: 27252"><p>There are a whole lot of sweeping assumptions in all of this. Previous editions had 1st Level Characters with less HP, and they recruited new players fine. Current alternative versions of D&D (Pathfinder, C&C) have similar lower levels of HP at 1st Level and again seem to recruit new players fine too. The only version of D&D that differed from the original approach of single HD+ Con bonus, was 4th Edition. There is simply no evidence to suggest that initiates of previous editions had off-putting experiences compared to 4th edition. </p><p></p><p>You are also assuming that the lower HP point totals inevitably lead to characters dropping like flies. In my experience it just means that it tones down the level of combat heaviness a DM throws at players at starting levels, whilst also making players a bit more cautious. This is not necessarily a 'bad thing'. All you do when you make PCs power up is escalate the power levels of everything else too. At the same time, you are just removing the scope for differing D&D experiences by effectively removing low level play from the game.</p></blockquote><p></p>
[QUOTE="TrippyHippy, post: 5936566, member: 27252"] There are a whole lot of sweeping assumptions in all of this. Previous editions had 1st Level Characters with less HP, and they recruited new players fine. Current alternative versions of D&D (Pathfinder, C&C) have similar lower levels of HP at 1st Level and again seem to recruit new players fine too. The only version of D&D that differed from the original approach of single HD+ Con bonus, was 4th Edition. There is simply no evidence to suggest that initiates of previous editions had off-putting experiences compared to 4th edition. You are also assuming that the lower HP point totals inevitably lead to characters dropping like flies. In my experience it just means that it tones down the level of combat heaviness a DM throws at players at starting levels, whilst also making players a bit more cautious. This is not necessarily a 'bad thing'. All you do when you make PCs power up is escalate the power levels of everything else too. At the same time, you are just removing the scope for differing D&D experiences by effectively removing low level play from the game. [/QUOTE]
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