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<blockquote data-quote="Neonchameleon" data-source="post: 5939394" data-attributes="member: 87792"><p>4e doesn't have hit die. What it has is level and classification. The Solo/Elite/Standard/Minion classification matters. If you do not take this second part into account, no wonder you have problems understanding anything about monsters in 4e.</p><p> </p><p>According to you, a level 3 young white dragon is of lower level than a level 4 orc drudge. Do you <em>really</em> think that this is a fair and accurate reflection of the game? And are you arguing this seriously or rhetorically?</p><p> </p><p>Alternatively you can go by XP value for the encounter as broken down by PCs <em>as laid out in the DMG</em>.</p><p> </p><p></p><p> </p><p>No. It's something you're actively misrepresenting. Possibly you do believe what you are saying and that an orc drudge should be classed as a higher ranking threat to a party than a dragon. Is this the case?</p><p> </p><p></p><p> </p><p>Fledgeling White. Monster Vault. Mea culpa.</p><p> </p><p></p><p> </p><p>I should have looked that one up as well. Either way, 1 on 1 the monsters will utterly <em>destroy</em> the PCs.</p><p> </p><p></p><p> </p><p>Yes. They do. The 3.X healing and crafting rules turn PCs into magic-fuelled supermen who can keep going until someone gets a lucky hit in (this part of the RAW being broken is big enough to warp the whole game). The 4e healing rules actually do eventually force the PCs to stop - and makes them vulnerable to attrition. Neither is like the slow recovery of the AD&D characters.</p><p> </p><p>Edit: The Orc Drudge is most emphatically not a level 4 <strong>Standard </strong>Monster. He's a level 4 <strong>Minion</strong>. And should no more be treated as an ordinary level 4 monster should than a Young Black Dragon who's a <strong>Solo<em>. </em></strong>The Solo/Elite/Standard/Minion part of the monster matters. And if you wish to ignore it, that's your affair.</p><p> </p><p>Edit 2: And of <em>course</em> the drudge is a commoner. What else would a <em>drudge</em> be in 3.X terms? A warrior? <em>Drudge</em> is right there in the name.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 5939394, member: 87792"] 4e doesn't have hit die. What it has is level and classification. The Solo/Elite/Standard/Minion classification matters. If you do not take this second part into account, no wonder you have problems understanding anything about monsters in 4e. According to you, a level 3 young white dragon is of lower level than a level 4 orc drudge. Do you [I]really[/I] think that this is a fair and accurate reflection of the game? And are you arguing this seriously or rhetorically? Alternatively you can go by XP value for the encounter as broken down by PCs [I]as laid out in the DMG[/I]. No. It's something you're actively misrepresenting. Possibly you do believe what you are saying and that an orc drudge should be classed as a higher ranking threat to a party than a dragon. Is this the case? Fledgeling White. Monster Vault. Mea culpa. I should have looked that one up as well. Either way, 1 on 1 the monsters will utterly [I]destroy[/I] the PCs. Yes. They do. The 3.X healing and crafting rules turn PCs into magic-fuelled supermen who can keep going until someone gets a lucky hit in (this part of the RAW being broken is big enough to warp the whole game). The 4e healing rules actually do eventually force the PCs to stop - and makes them vulnerable to attrition. Neither is like the slow recovery of the AD&D characters. Edit: The Orc Drudge is most emphatically not a level 4 [B]Standard [/B]Monster. He's a level 4 [B]Minion[/B]. And should no more be treated as an ordinary level 4 monster should than a Young Black Dragon who's a [B]Solo[I]. [/I][/B]The Solo/Elite/Standard/Minion part of the monster matters. And if you wish to ignore it, that's your affair. Edit 2: And of [I]course[/I] the drudge is a commoner. What else would a [I]drudge[/I] be in 3.X terms? A warrior? [I]Drudge[/I] is right there in the name. [/QUOTE]
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