Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
D&D is not a supers game.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mallus" data-source="post: 5942110" data-attributes="member: 3887"><p>Ah, like so much of the AD&D crunch, it's vaguely worded. The rules state unequivocally death occurs at -10 HP (DMG, p.82). Characters brought to 0 HP (optionally -3 "by the same blow") are at "death's door" and lose 1 HP per round until -10 is reached, at which point they "buy the Shire". </p><p></p><p>Character brought to 0 HP and below are seriously wounded. Regardless of healing, they're comatose for 1d6 turns, and at least 1 full week of bed rest. Unless you use the UA spell Death's Door, which permits immediate healing back to full functionality. The spell also reiterates "death's door" being between 0 and -9 HP. </p><p></p><p>Also, if the character is brought to -6 or below, they <em>might</em> suffer permanent scarring and/or limb loss.</p><p></p><p>What's unclear is the result of being reduced to - 4 through -9 HP in a single blow/attack. We always played it as "alive, but dying", because the rules explicitly state "dead = -10 HP", while assuming otherwise required an element of conjecture. </p><p></p><p>As for the larger issue of "superheroic feel" -- this topic always seems strange to me. Every edition of D&D starts to feel "superheroic" by about 9th level, give or take, and it has everything to do with the amount of player-controlled magic and nothing, at all, to do with hit points. Following from this, 3e/Pathfinder are the most "superheroic" versions of D&D, since their default assumptions involve the most magic under the most player control. </p><p></p><p>Having just played my 13th level Wind Oracle yesterday afternoon, I can say with confidence she'd qualify for both the X-Men and the Avengers.</p></blockquote><p></p>
[QUOTE="Mallus, post: 5942110, member: 3887"] Ah, like so much of the AD&D crunch, it's vaguely worded. The rules state unequivocally death occurs at -10 HP (DMG, p.82). Characters brought to 0 HP (optionally -3 "by the same blow") are at "death's door" and lose 1 HP per round until -10 is reached, at which point they "buy the Shire". Character brought to 0 HP and below are seriously wounded. Regardless of healing, they're comatose for 1d6 turns, and at least 1 full week of bed rest. Unless you use the UA spell Death's Door, which permits immediate healing back to full functionality. The spell also reiterates "death's door" being between 0 and -9 HP. Also, if the character is brought to -6 or below, they [i]might[/i] suffer permanent scarring and/or limb loss. What's unclear is the result of being reduced to - 4 through -9 HP in a single blow/attack. We always played it as "alive, but dying", because the rules explicitly state "dead = -10 HP", while assuming otherwise required an element of conjecture. As for the larger issue of "superheroic feel" -- this topic always seems strange to me. Every edition of D&D starts to feel "superheroic" by about 9th level, give or take, and it has everything to do with the amount of player-controlled magic and nothing, at all, to do with hit points. Following from this, 3e/Pathfinder are the most "superheroic" versions of D&D, since their default assumptions involve the most magic under the most player control. Having just played my 13th level Wind Oracle yesterday afternoon, I can say with confidence she'd qualify for both the X-Men and the Avengers. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
D&D is not a supers game.
Top