Hussar
Legend
No, we don't actually all have different definitions of simulation. Pretty much everyone in this thread has come to a fairly decent consensus of what simulation is.I'm saying it's just about as useful to argue about how many angels can dance on the head of a pin at this point.
We have different definitions of simulation. I disagree with what I feel is an extremely narrow minority view. Or maybe it's a majority view amongst a certain cadre. Or maybe it's just that people I actually play with (who are generally not gaming geeks, not that there's anything wrong with being a gaming geek) would not agree with your definition. I think it's useful to count D&D (and HD) as a simulation, but one that on a scale of 1-10 is lower on the scale or about a 3. I'm not sure how you would get a playable game that is focused at the individual person level like D&D to get much better than about a 5-6 because of the complexity you would need.
But I don't care any more. Continue your philosophical debate.
P.S. Angels don't dance. They're far too serious for such frivolity.
Simulation: A system where the system produces information for the user beyond references within the system itself.