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<blockquote data-quote="Aelryinth" data-source="post: 8289366" data-attributes="member: 10515"><p>my only note there is mechanics vs reality again. </p><p>Sure, from a story standpoint, making them go to each and every land they want to bind is totally proper and thematic.</p><p>In a game, it's a colossal bore, especially if everyone has different lands.</p><p>Thus, I mentioned the tokens, which they can easily acquire for at least basic lands. Now, if they want special lands... THOSE they have to make the trip to visit... or maybe defeat someone with one of the very limited number of tokens that can be made off that land.</p><p>Effectively turning tokens of land connections into viable rewards for the PC's, and reserving the best ones for actual Quests. If you want a connection to Rainbow Vale... there are no Tokens, and you must visit it! Good luck with that!</p></blockquote><p></p>
[QUOTE="Aelryinth, post: 8289366, member: 10515"] my only note there is mechanics vs reality again. Sure, from a story standpoint, making them go to each and every land they want to bind is totally proper and thematic. In a game, it's a colossal bore, especially if everyone has different lands. Thus, I mentioned the tokens, which they can easily acquire for at least basic lands. Now, if they want special lands... THOSE they have to make the trip to visit... or maybe defeat someone with one of the very limited number of tokens that can be made off that land. Effectively turning tokens of land connections into viable rewards for the PC's, and reserving the best ones for actual Quests. If you want a connection to Rainbow Vale... there are no Tokens, and you must visit it! Good luck with that! [/QUOTE]
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