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<blockquote data-quote="cbwjm" data-source="post: 8289930" data-attributes="member: 6788732"><p>You could easily start off being attuned to a land, especially if the character is already a planeswalker. Not only that, but it should be fairly easy to find a land you want to attune to. Elves are probably in a forest, humans might be plainsfolk, dwarves mountains, etc. Also if you think of various starting locations in adventures, you're probably already close to two or three different types of basic lands so it should be trivially easy to attune to one. Using my own setting as an example. The party started off in a valley nestled inside some mountains, a large fey-touched forest is situated within the valley so right away there are 2 different terrain types. They travelled to another location surrounded by large open plains after a few adventures which brings in a third. Had they wanted to, there was also a swamp nearby this second location that they could have travelled to and attuned to it. Hardly difficult and if anything, it helps create adventure as they travel to these new locations. I could have also just handwaved the travel and say that they took 5 days to get to and from the swamp location.</p><p></p><p>I think for me, tokens would be a fluff piece, not something that you actually need to carry around to keep your attunement, it's also not really something I want to be able to be traded or looted.</p></blockquote><p></p>
[QUOTE="cbwjm, post: 8289930, member: 6788732"] You could easily start off being attuned to a land, especially if the character is already a planeswalker. Not only that, but it should be fairly easy to find a land you want to attune to. Elves are probably in a forest, humans might be plainsfolk, dwarves mountains, etc. Also if you think of various starting locations in adventures, you're probably already close to two or three different types of basic lands so it should be trivially easy to attune to one. Using my own setting as an example. The party started off in a valley nestled inside some mountains, a large fey-touched forest is situated within the valley so right away there are 2 different terrain types. They travelled to another location surrounded by large open plains after a few adventures which brings in a third. Had they wanted to, there was also a swamp nearby this second location that they could have travelled to and attuned to it. Hardly difficult and if anything, it helps create adventure as they travel to these new locations. I could have also just handwaved the travel and say that they took 5 days to get to and from the swamp location. I think for me, tokens would be a fluff piece, not something that you actually need to carry around to keep your attunement, it's also not really something I want to be able to be traded or looted. [/QUOTE]
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