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D&D Miniatures: First impressions
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<blockquote data-quote="ced1106" data-source="post: 1146373" data-attributes="member: 7551"><p>Agreed! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> </p><p></p><p>Should have mentioned that the selection from a starter won't give you enough mini's for a "typical" rpg session. That is, instead of a skeleton dog, I would have preferred if they included a variant skeleton. Instead of an oriental monk, I would have liked to see... oh... goblins. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>I think the idea of "crossover" miniatures is a smart one (GW's been doing it for years), but WotC could have put more thought into it. Indeed, Chainmail's failure to better integrate with the D&D "universe" was one reason for its demise. I still don't think D&D Miniatures being "true" 25mm (ie. smaller than your typical miniature) is a good idea either.</p><p></p><p>I don't paint mini's, but for **some** of them, the paint's thick and the mini's are so small the details are pretty much gone. However, some sculpts are based on the original Chainmail, which were **great** sculpts. **Which** sculpts were based on Chainmail I wasn't sure: "Well, these mini's won't get me beaten up if I show them in public, so they must have been Chainmail sculpts". </p><p></p><p>As for the grid, it's on a **big** sheet. If WotC sold the game without the miniatures for $5, I'd buy several copies.</p><p></p><p></p><p>Cedric.</p><p>aka. Washu! ^O^</p></blockquote><p></p>
[QUOTE="ced1106, post: 1146373, member: 7551"] Agreed! (: Should have mentioned that the selection from a starter won't give you enough mini's for a "typical" rpg session. That is, instead of a skeleton dog, I would have preferred if they included a variant skeleton. Instead of an oriental monk, I would have liked to see... oh... goblins. (: I think the idea of "crossover" miniatures is a smart one (GW's been doing it for years), but WotC could have put more thought into it. Indeed, Chainmail's failure to better integrate with the D&D "universe" was one reason for its demise. I still don't think D&D Miniatures being "true" 25mm (ie. smaller than your typical miniature) is a good idea either. I don't paint mini's, but for **some** of them, the paint's thick and the mini's are so small the details are pretty much gone. However, some sculpts are based on the original Chainmail, which were **great** sculpts. **Which** sculpts were based on Chainmail I wasn't sure: "Well, these mini's won't get me beaten up if I show them in public, so they must have been Chainmail sculpts". As for the grid, it's on a **big** sheet. If WotC sold the game without the miniatures for $5, I'd buy several copies. Cedric. aka. Washu! ^O^ [/QUOTE]
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