Just a note to those who are unaware of my site: http://www.3rdedition.org/merricb/mini.htm
I've recently (as of yesterday) started posting strategy articles by various people about the D&D Miniatures game; the ones I have at the moment review various figures for their uses in the Skirmish and RPG games, although I think the RPG side is a little light.
I think that the Spoiler pdf files on my site are now 100% accurate, although every so often something has to be fixed. I must really get around to getting a Dragoneye spoiler list in html format, along with fixing the Harbinger html list. So many things to do, so little time!
I'm rather looking forward to the new year, hopefully with more spoilers to come on Archfiends, Giants of Legend and whatever lies beyond that.
One of the things I find interesting about the D&D Miniatures game is the different modes it can be played in: Skirmish, Mass Combat, Role-playing Aid, and Board Game. That latter refers primarily to the Random Dungeon aspect (described in the MHb), and I don't think has been explored enough at present.
I think creating a few scenarios, maps and other things to allow people to play the game as a quick boardgame when not everyone turns up for a D&D session would be a good idea. I must turn my mind to such matters. If anyone out there has any ideas, I'd be happy to hear them: post them in this thread!
The silliest thing about the whole business is that I don't use miniatures in my RPG sessions! I've even designed session recently based on the miniatures I have... but I still don't use them. Oh well.
Cheers!
I've recently (as of yesterday) started posting strategy articles by various people about the D&D Miniatures game; the ones I have at the moment review various figures for their uses in the Skirmish and RPG games, although I think the RPG side is a little light.
I think that the Spoiler pdf files on my site are now 100% accurate, although every so often something has to be fixed. I must really get around to getting a Dragoneye spoiler list in html format, along with fixing the Harbinger html list. So many things to do, so little time!

I'm rather looking forward to the new year, hopefully with more spoilers to come on Archfiends, Giants of Legend and whatever lies beyond that.
One of the things I find interesting about the D&D Miniatures game is the different modes it can be played in: Skirmish, Mass Combat, Role-playing Aid, and Board Game. That latter refers primarily to the Random Dungeon aspect (described in the MHb), and I don't think has been explored enough at present.
I think creating a few scenarios, maps and other things to allow people to play the game as a quick boardgame when not everyone turns up for a D&D session would be a good idea. I must turn my mind to such matters. If anyone out there has any ideas, I'd be happy to hear them: post them in this thread!
The silliest thing about the whole business is that I don't use miniatures in my RPG sessions! I've even designed session recently based on the miniatures I have... but I still don't use them. Oh well.
Cheers!