D&D Minis: Full Deathknell gallery

Thanks for the info. I guess the bloodhulk might be from some upcoming product. My bet would be Lords of Madness.

As for the wolves, there's been something lupine in pretty much every set. I even recall that being joked about in one of WotC the previews for one of the previous sets (for Aberrations IIRC).
 

log in or register to remove this ad

Li Shenron said:
How isn't there even a single archer in this set? I thought archers were very few already.

Good observation.

I notice that actual monsters (by that I mean feral non-humanoid creatures, essentially) tend to represent only a minority of any given set. Is that largely a result of the nature of the skirmish game's rules? Are players discouraged from fielding lots of monsters?
 

I notice that actual monsters (by that I mean feral non-humanoid creatures, essentially) tend to represent only a minority of any given set. Is that largely a result of the nature of the skirmish game's rules? Are players discouraged from fielding lots of monsters?

Not really - it's just a reflection of the D&D game as a whole.

How isn't there even a single archer in this set? I thought archers were very few already.

Centaur Hero has a bow, but you're right: it's not a big bow set.

Aberrations had the Elf Archer and the Half-Elf Bow Initiate.

Cheers!
 

Until Aberrations, basically anything that wasn't humanoid (and a few humanoids, too, by the way) had a Difficult rating that made them a pain to field in a skirmish. Without the right commander, they were basically useless, acting out of command and without any strategy.

As for archers, do not trust only the pose of the miniatures. The Centaur hero, for example, is a good archer -- you can see the bandoleer holding its bow to his side, even if the bow itself is hidden, being on the other side of the miniature. And it seems the forest troll can hurl javelins.

That said, indeed, none of the figs are wielding a bow. Aberrations had three (elf warrior, HEBI, and yuan-ti halfblood), Giants of Legend had none too, Archfiends had four (catfolk, greycloak ranger, halfling ranger, gnoll archer), Dragoneye had only one (kapak draconian) but three if you count crossbowmen as well (human crossbowman and kobold skirmisher) and Harbinger had eight (arcane archer, centaur, elf archer, wild elf barbarian, wood elf skirmisher, medusa, drow archer, orc archer).

But that's only counting those that are sculpted as using their bow -- if you add those that are sculpted as having a bow but using another weapon (like exorcist of the silver flame or copper samurai), or those that have other sorts of ranged attacks (like goblin skirmishers with their javelins), you'll have a much higher total.
 

MerricB said:
Now, does anyone know what a Bloodhulk Fighter is (7th row down, 2nd from the right)?

Not I.

Or a Dolgrim (8th row down, 4th from the left)?

Eberron Campaign Setting, pages 282-3: A dolgrim is a lesser warrior race created by the daelkyr during their invasion of Khorvaire. A dolgrim is basically two goblins crushed into one creature.

Yup. My FR adaptation for dolgrims and dolgaunts is that they were created by Undermountain Manshoon for his Zhentarim-retaking army.
 

Obivously some of these are not going to of use to everybody (I can think of 5 that I will have little use for) but these pictures have comfirmed, to me, that this is the second best set they have released (GoL being first only by the power of Huge Red and the Behir!).
 

Thanks for posting that, Merric!

I just wish the non-WotC-previewed ones had more "wow" factor. Unfortunately, there are too many pc races - bleh.
 


Gez said:
As for archers, do not trust only the pose of the miniatures. The Centaur hero, for example, is a good archer -- you can see the bandoleer holding its bow to his side, even if the bow itself is hidden, being on the other side of the miniature. And it seems the forest troll can hurl javelins.

That said, indeed, none of the figs are wielding a bow. Aberrations had three (elf warrior, HEBI, and yuan-ti halfblood), Giants of Legend had none too, Archfiends had four (catfolk, greycloak ranger, halfling ranger, gnoll archer), Dragoneye had only one (kapak draconian) but three if you count crossbowmen as well (human crossbowman and kobold skirmisher) and Harbinger had eight (arcane archer, centaur, elf archer, wild elf barbarian, wood elf skirmisher, medusa, drow archer, orc archer).

But that's only counting those that are sculpted as using their bow -- if you add those that are sculpted as having a bow but using another weapon (like exorcist of the silver flame or copper samurai), or those that have other sorts of ranged attacks (like goblin skirmishers with their javelins), you'll have a much higher total.

I see... I was only judging by the sculpts because I don't play the skirmish game. Sometimes I'm tempted to pick up a bunch of these on the secondary market, and I noticed before the serious lack of any decent-looking archer figure. Maybe the only one I liked was the first Elf Archer, the other archers don't seem nearly as good as the melee types.
 


Enchanted Trinkets Complete

Recent & Upcoming Releases

Remove ads

Top