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D&D Movie Hit or Flop?
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<blockquote data-quote="Zardnaar" data-source="post: 8987748" data-attributes="member: 6716779"><p>Most income of a movie apparently is made in first three weeks.</p><p></p><p> Outside that launch window the numbers drop dramatically. Have a look at any movie released 4 weeks ago basically a week before John Wick.</p><p></p><p> They need to hot somewhere north of 300 million. To break even. Sure there's other numbers but the box office still most important number.</p><p></p><p> On those numbers it's a flop its gonna take 3 weeks to get to its budget and it needs double that at least due to it's 151 million budget.</p><p></p><p> Sure there's other numbers to plug in but it will be reported as a flop on those numbers. Even the perception of a flop is bad enough for the D&D brand they're pushing combined with the lack of a hit game as well.</p><p></p><p> Right now there's a 100 million (give or take) hole they're have to make up somewhere else. It could be as high as 150 million or around a whole years worth of D&D revenue (not profit).</p><p></p><p> Sure they might make that indirectly (merch, streaming etc) but it's still a large chunk of money one way or another.</p></blockquote><p></p>
[QUOTE="Zardnaar, post: 8987748, member: 6716779"] Most income of a movie apparently is made in first three weeks. Outside that launch window the numbers drop dramatically. Have a look at any movie released 4 weeks ago basically a week before John Wick. They need to hot somewhere north of 300 million. To break even. Sure there's other numbers but the box office still most important number. On those numbers it's a flop its gonna take 3 weeks to get to its budget and it needs double that at least due to it's 151 million budget. Sure there's other numbers to plug in but it will be reported as a flop on those numbers. Even the perception of a flop is bad enough for the D&D brand they're pushing combined with the lack of a hit game as well. Right now there's a 100 million (give or take) hole they're have to make up somewhere else. It could be as high as 150 million or around a whole years worth of D&D revenue (not profit). Sure they might make that indirectly (merch, streaming etc) but it's still a large chunk of money one way or another. [/QUOTE]
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D&D Movie Hit or Flop?
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