Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Movie Hit or Flop?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mistwell" data-source="post: 9014395" data-attributes="member: 2525"><p>Yes that is part of streaming revenue</p><p></p><p></p><p>The idea that you think if they paid for it to begin with that them then streaming it themselves means they don't make that streaming money from it is...so fundamentally misunderstanding how streaming revenue works I don't even know where to begin.</p><p></p><p>Yes, people pay them money to stream HAT. EVERYTHING they stream counts for part of the revenue from what they make from streaming and there are formulas which help determine what portion you can attribute to any particular content. I posted some of those formulas earlier.</p><p></p><p>This is literally one of the top reasons why all the writers in Hollywood are on strike right now.</p><p></p><p>That you think streaming content streamed by the company which produced that content "doesn't count" for revenue and is "setting money on fire" is just wrong on such a basic level that I truly am struggling to find the words to try and even begin to explain it. It's like I'd have to start by explaining what content means for an entertainment based content company, or what a subscription service is and how and why it works as a source of revenue, or how companies acquire content to begin with. And if I'd have to explain that basic level stuff, how did you even find yourself in this conversation in the first place? Did you really think "Produced by Netflix" on Netflix shows they stream through Netflix were shows they were losing money on because they didn't sell it instead to a competitor (at the discount wholesale rate you sell things to a competitor for)?</p><p></p><p>I guess I will start with an even more basic analogy. Let's say my company makes widgets and sells widgets. They can sell the widgets they make to another retailer of widgets for wholesale prices, or they can sell those widgets they make to the end consumer for retail prices themselves. If they sell it to the end consumer at retail prices themselves, have they "burned money" by doing that because they don't get to sell those same widgets to the third party retailer at wholesale rates?</p><p></p><p>Streaming companies sell content. That's their business. They can buy that content from another producer of content and re-sell it themselves, or they can make that content themselves and re-sell it themselves. Making it themselves and re-selling it is usually more profitable than buying it from someone else because they cut out a middle man in the process. That's how most products work and fundamentally streaming is no different.</p></blockquote><p></p>
[QUOTE="Mistwell, post: 9014395, member: 2525"] Yes that is part of streaming revenue The idea that you think if they paid for it to begin with that them then streaming it themselves means they don't make that streaming money from it is...so fundamentally misunderstanding how streaming revenue works I don't even know where to begin. Yes, people pay them money to stream HAT. EVERYTHING they stream counts for part of the revenue from what they make from streaming and there are formulas which help determine what portion you can attribute to any particular content. I posted some of those formulas earlier. This is literally one of the top reasons why all the writers in Hollywood are on strike right now. That you think streaming content streamed by the company which produced that content "doesn't count" for revenue and is "setting money on fire" is just wrong on such a basic level that I truly am struggling to find the words to try and even begin to explain it. It's like I'd have to start by explaining what content means for an entertainment based content company, or what a subscription service is and how and why it works as a source of revenue, or how companies acquire content to begin with. And if I'd have to explain that basic level stuff, how did you even find yourself in this conversation in the first place? Did you really think "Produced by Netflix" on Netflix shows they stream through Netflix were shows they were losing money on because they didn't sell it instead to a competitor (at the discount wholesale rate you sell things to a competitor for)? I guess I will start with an even more basic analogy. Let's say my company makes widgets and sells widgets. They can sell the widgets they make to another retailer of widgets for wholesale prices, or they can sell those widgets they make to the end consumer for retail prices themselves. If they sell it to the end consumer at retail prices themselves, have they "burned money" by doing that because they don't get to sell those same widgets to the third party retailer at wholesale rates? Streaming companies sell content. That's their business. They can buy that content from another producer of content and re-sell it themselves, or they can make that content themselves and re-sell it themselves. Making it themselves and re-selling it is usually more profitable than buying it from someone else because they cut out a middle man in the process. That's how most products work and fundamentally streaming is no different. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Movie Hit or Flop?
Top