D&D will not grow up as its target group doesn't want it to. The people WotC is aiming at want to play fantasy super heroes who go in, kill clearly evil things with cool powerz and get rewarded with even cooler stuff. They are not interested in moral choices, believable consequences, shades of grey, etc.
Of course that doesn't apply to every D&D gamer, but for marketing purposes, is a generalization of what the target group wants.
Of course that doesn't apply to every D&D gamer, but for marketing purposes, is a generalization of what the target group wants.
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