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D&D New Edition Design Looks Soon?
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<blockquote data-quote="GMforPowergamers" data-source="post: 8691060" data-attributes="member: 67338"><p>in my experience they want more cool options based on anime and comic/comic movies integrated with a magic system that feels more like harry potter and harry dresden... with warriors more along the line of herculese thor and captian america from movies.</p><p></p><p>my experience is running 'newbie games' at cons and in 2 stores (both closed now)</p><p></p><p>Warlock, Bard, and Monk all had a lot of love from newbies I saw... often they would become discouraged with monk though. Everyone that took cleric wizard or druid was either SO SUPER into it they spent hours between games on reddit and reading books or overwhelmed... everyone that chose monk ranger or fighter was so underwhelmed none of the ones that stayed kept that character all respect by level 6. </p><p></p><p>When we just did PHB I saw more teiflings and dragonborn then elves... but elves humans and half elves did get alot (I think more half elfs) I can't remember seeing anyone of them go for gnome, halfling and only 1 woman made a dwarf monk and she stayed for over a year but asked to switch out her character around level 4 for a teifling hexblade. </p><p></p><p>In general new players are more likely to talk and problem solve... even groups I consider high RP are somewhat used to the 'roll initiative' problem solver that even if it isn't first it is always a back up... new players are more likely to say something like "Oh, I'm not taking damage causing spells" or "Oh i don't need a sword" </p><p></p><p>the 'newbie game' I saw on off nights with mine at the store that closed before covid was 2 rogues, a warlock, and a paliden all teifling or dragonborn and if what I saw was any indication they didn't have 'fights' but they had 'arguments' instead.</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 8691060, member: 67338"] in my experience they want more cool options based on anime and comic/comic movies integrated with a magic system that feels more like harry potter and harry dresden... with warriors more along the line of herculese thor and captian america from movies. my experience is running 'newbie games' at cons and in 2 stores (both closed now) Warlock, Bard, and Monk all had a lot of love from newbies I saw... often they would become discouraged with monk though. Everyone that took cleric wizard or druid was either SO SUPER into it they spent hours between games on reddit and reading books or overwhelmed... everyone that chose monk ranger or fighter was so underwhelmed none of the ones that stayed kept that character all respect by level 6. When we just did PHB I saw more teiflings and dragonborn then elves... but elves humans and half elves did get alot (I think more half elfs) I can't remember seeing anyone of them go for gnome, halfling and only 1 woman made a dwarf monk and she stayed for over a year but asked to switch out her character around level 4 for a teifling hexblade. In general new players are more likely to talk and problem solve... even groups I consider high RP are somewhat used to the 'roll initiative' problem solver that even if it isn't first it is always a back up... new players are more likely to say something like "Oh, I'm not taking damage causing spells" or "Oh i don't need a sword" the 'newbie game' I saw on off nights with mine at the store that closed before covid was 2 rogues, a warlock, and a paliden all teifling or dragonborn and if what I saw was any indication they didn't have 'fights' but they had 'arguments' instead. [/QUOTE]
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