Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D New Edition Design Looks Soon?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="OB1" data-source="post: 8692319" data-attributes="member: 6796241"><p>Oh, they'll be happy to sell the Core 3 to existing players as well (and it will, if for nothing else than being labeled the 50AE) , it just won't be necessary to purchase them to continue playing the other 4-6 books they publish per year. The purchase of those books depends entirely on the number of people who have the compatible Core OS. They also get to continue selling the 50 existing supplements to new players, without spending a dime on development. </p><p></p><p>Instead, if they are spending minimally on development of 50AE (because they are primarily recycling popular options from existing books) as a way to make the game more appealing to new players (by including popular options that don't require purchasing several additional books right off the bat and are more appealing to a younger generation) they get to continue selling both old and new supplemental product to a large base.</p><p></p><p>On the other hand, if all of the existing product becomes obsolete with 50AE, WotC now has to sell the new Core to a large percentage of the existing base in order to continue selling new supplements at the same rate they are now. Again, we see the same thing when a new video game console hits the market. Sales for games exclusive to that console lag behind for years from the height of the previous console. It takes a huge marketing effort and a lot of patience by the console developer to make the pay off for switching consoles worth it, part of which is driven by competition from other console makers. </p><p></p><p>But D&D doesn't currently have any real competition pressure to force them to make such a radical change. Their business decision should be based on how to sell more books per year (Core plus old/new supplements). Old supplements return more margin than new ones (since their development costs have already been accounted for). </p><p></p><p>Finally, there is a lot of risk in changing the Core OS. When they switched from 3e to 4e, they lost a huge portion of market share as other companies continued to build of the 3e OS to give existing players more of what they wanted. Do they really want to risk their market share again now when the game is more popular than ever, and supplemental books continue to become top sellers with every release? That, to me, would be an insane business decision.</p></blockquote><p></p>
[QUOTE="OB1, post: 8692319, member: 6796241"] Oh, they'll be happy to sell the Core 3 to existing players as well (and it will, if for nothing else than being labeled the 50AE) , it just won't be necessary to purchase them to continue playing the other 4-6 books they publish per year. The purchase of those books depends entirely on the number of people who have the compatible Core OS. They also get to continue selling the 50 existing supplements to new players, without spending a dime on development. Instead, if they are spending minimally on development of 50AE (because they are primarily recycling popular options from existing books) as a way to make the game more appealing to new players (by including popular options that don't require purchasing several additional books right off the bat and are more appealing to a younger generation) they get to continue selling both old and new supplemental product to a large base. On the other hand, if all of the existing product becomes obsolete with 50AE, WotC now has to sell the new Core to a large percentage of the existing base in order to continue selling new supplements at the same rate they are now. Again, we see the same thing when a new video game console hits the market. Sales for games exclusive to that console lag behind for years from the height of the previous console. It takes a huge marketing effort and a lot of patience by the console developer to make the pay off for switching consoles worth it, part of which is driven by competition from other console makers. But D&D doesn't currently have any real competition pressure to force them to make such a radical change. Their business decision should be based on how to sell more books per year (Core plus old/new supplements). Old supplements return more margin than new ones (since their development costs have already been accounted for). Finally, there is a lot of risk in changing the Core OS. When they switched from 3e to 4e, they lost a huge portion of market share as other companies continued to build of the 3e OS to give existing players more of what they wanted. Do they really want to risk their market share again now when the game is more popular than ever, and supplemental books continue to become top sellers with every release? That, to me, would be an insane business decision. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D New Edition Design Looks Soon?
Top