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D&D Next Blog - The Fighter
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<blockquote data-quote="Andor" data-source="post: 5814031" data-attributes="member: 1879"><p>Doesn't say much, beyond observing that the fighter has long been tied to a particular weapon choice.</p><p></p><p>I'll disagree about 4e being more limiting in weapon choice than 3e though. (And I say this as a 3e fan.) Frankly the weapon specific benefits in 4e didn't impress me that much, and they are only present at a few levels.</p><p></p><p>In 3e on the other hand, feat selection would gradually tie you closer and closer to a single optimized weapon style. Focus, specialization, style feats, weapon mastery, etc, all meant that you were much, much more effective with the right sword in your hand than you were with a mace or kama.</p><p></p><p>And of course in earlier editions fighter style specializations would tie you to specific weapons just as strongly by giving you extra attacks, which you had to be crazy to give up.</p><p></p><p>Anywho my personal preference would be to reduce the focus on specific weapons a bit and make that one of a few options. </p><p></p><p>The fighter should be tough, skilled with all "martial" kit, and the best guy in a fight, if the barbarian isn't raging.</p></blockquote><p></p>
[QUOTE="Andor, post: 5814031, member: 1879"] Doesn't say much, beyond observing that the fighter has long been tied to a particular weapon choice. I'll disagree about 4e being more limiting in weapon choice than 3e though. (And I say this as a 3e fan.) Frankly the weapon specific benefits in 4e didn't impress me that much, and they are only present at a few levels. In 3e on the other hand, feat selection would gradually tie you closer and closer to a single optimized weapon style. Focus, specialization, style feats, weapon mastery, etc, all meant that you were much, much more effective with the right sword in your hand than you were with a mace or kama. And of course in earlier editions fighter style specializations would tie you to specific weapons just as strongly by giving you extra attacks, which you had to be crazy to give up. Anywho my personal preference would be to reduce the focus on specific weapons a bit and make that one of a few options. The fighter should be tough, skilled with all "martial" kit, and the best guy in a fight, if the barbarian isn't raging. [/QUOTE]
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