Astrosicebear
First Post
The blog today is all about the fighter, what it is to be a fighter, what it means, and what speaks to it intrinsically and mechanically.
Fighter A-Go-Go
Fighter A-Go-Go
I find it interesting that he's being so positive about the 3e fighter, given how strongly the 4e crowd seems to dislike everything about the 3e fighter.I find myself looking back to the 3rd Edition fighter with a great deal of fondness. I liked how a player could customize the fighter in any way he or she wanted. All the decision points helped fighters grow in an organic fashion, evolving through game play to match the player expectations. As well, a player who wanted to be a damn good archer could just go to the fighter without having to embrace the ranger’s narrative (and attendant features). Likewise, if I wanted to make a tough knight, I didn’t have to look to the paladin to fill that need (although, I know the Player’s Handbook 2 from 3rd Edition did have a knight class).
The blog today is all about the fighter, what it is to be a fighter, what it means, and what speaks to it intrinsically and mechanically.
Fighter A-Go-Go
Some of these designers have an awfully distorted and negative view of the Fourth Edition. But this writer contradicts his negative comparison of 4e with his own facts:
"In 4th Edition, the fighter’s focus shifted from total customization and instead grounded the fighter into a particular niche—a role that would continue until the slayer came along in the Essentials products. Again, the class focused on weapons, distinguishing them into two broad groups: two-handed weapons and sword-and-board. Later supplements expanded the fighter builds to allow berserkers (battleragers), two-weapon wielders (tempests), brawlers, and so on."
So he says Fighters were limited and then lists six very different builds. What he also does not realize is that those Fighter builds which have decent dexterity are as good an archer as any Fighter from a previous edition. And in fact the designers made magical throwing weapons very useful, so that every strong character had a good ranged weapon.