Astrosicebear
First Post
The blog today is all about the fighter, what it is to be a fighter, what it means, and what speaks to it intrinsically and mechanically.
Fighter A-Go-Go
Fighter A-Go-Go
I find it interesting that he's being so positive about the 3e fighter, given how strongly the 4e crowd seems to dislike everything about the 3e fighter.I find myself looking back to the 3rd Edition fighter with a great deal of fondness. I liked how a player could customize the fighter in any way he or she wanted. All the decision points helped fighters grow in an organic fashion, evolving through game play to match the player expectations. As well, a player who wanted to be a damn good archer could just go to the fighter without having to embrace the ranger’s narrative (and attendant features). Likewise, if I wanted to make a tough knight, I didn’t have to look to the paladin to fill that need (although, I know the Player’s Handbook 2 from 3rd Edition did have a knight class).
The blog today is all about the fighter, what it is to be a fighter, what it means, and what speaks to it intrinsically and mechanically.
Fighter A-Go-Go