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D&D Next Blog - The Fighter
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<blockquote data-quote="exile" data-source="post: 5814166" data-attributes="member: 20068"><p>I'm playing a fighter in a Pathfinder: Kingmaker campaign right now. She just hit 13th level and is a monster with two-handed axes. She does tons of damage with them and is an expert at knocking her targets on their butts with those attacks. That said she can pick up just about any other weapon and use it well, though hammers and spears follow axes in terms of preference. She prefers lighter armor for battlefield mobility, but knows how to wear heavier armor. She might never use a shield, but unlike the rogue and wizard, she does know how to do so. If out of <em>potions of fly</em>, she can even break her bow out and fire it. She's got a nice bow, and while she's not as handy with it as is her husband (the party's ranger) or the party's rogue (who has placed quite a lit of emphasis on bow use), she's not too shabby with it either. This is almost my idea of the perfect fighter-- able to use every weapon (except maybe some exotic ones), better than most other classes with some of them, and teh best in teh game with one or two of them.</p><p></p><p>Now, I also just got back from DDXP where I played a lot of 4E. As an aside, I played a cleric for about half of the games, a blunt-weapon-wielding, shield-carrying, undead-turning, party-healing cleric; and I can't believe there are people out there who dislike this archetype. But, I digress. My friend played a greatsword-wielding fighter. While my cleric was able to hit some enemies almost as hard as did my friend's fighter, I was mostly limited to hitting one at a time. The fighter could attack several at a time, and lock them down to boot. What I'm talking about of course are Powers and the fighter mark. Now, if you were to tack these powers and this mark onto a Pathfinder style fighter, I think that would be a class that would just about make me orgas--</p><p></p><p>Well, it would make me very happy. Give the guy (or gal) a few more skill points, and he'd be better able to participate in exploration as well as combat.</p><p></p><p>What was that third leg on teh stool again, role-playing? Well, I get into that even if I don't have ranks in Diplomacy, or Bluff, or Intimidate. I just get sad when my die rolls can't back up my obviously awesome monologue.</p><p></p><p>I'm rambling.</p></blockquote><p></p>
[QUOTE="exile, post: 5814166, member: 20068"] I'm playing a fighter in a Pathfinder: Kingmaker campaign right now. She just hit 13th level and is a monster with two-handed axes. She does tons of damage with them and is an expert at knocking her targets on their butts with those attacks. That said she can pick up just about any other weapon and use it well, though hammers and spears follow axes in terms of preference. She prefers lighter armor for battlefield mobility, but knows how to wear heavier armor. She might never use a shield, but unlike the rogue and wizard, she does know how to do so. If out of [I]potions of fly[/I], she can even break her bow out and fire it. She's got a nice bow, and while she's not as handy with it as is her husband (the party's ranger) or the party's rogue (who has placed quite a lit of emphasis on bow use), she's not too shabby with it either. This is almost my idea of the perfect fighter-- able to use every weapon (except maybe some exotic ones), better than most other classes with some of them, and teh best in teh game with one or two of them. Now, I also just got back from DDXP where I played a lot of 4E. As an aside, I played a cleric for about half of the games, a blunt-weapon-wielding, shield-carrying, undead-turning, party-healing cleric; and I can't believe there are people out there who dislike this archetype. But, I digress. My friend played a greatsword-wielding fighter. While my cleric was able to hit some enemies almost as hard as did my friend's fighter, I was mostly limited to hitting one at a time. The fighter could attack several at a time, and lock them down to boot. What I'm talking about of course are Powers and the fighter mark. Now, if you were to tack these powers and this mark onto a Pathfinder style fighter, I think that would be a class that would just about make me orgas-- Well, it would make me very happy. Give the guy (or gal) a few more skill points, and he'd be better able to participate in exploration as well as combat. What was that third leg on teh stool again, role-playing? Well, I get into that even if I don't have ranks in Diplomacy, or Bluff, or Intimidate. I just get sad when my die rolls can't back up my obviously awesome monologue. I'm rambling. [/QUOTE]
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