Remathilis
Legend
We had a game that felt like D&D and had the math RIGHT, and they killed it.
Agree to disagree on both counts, m'lord.

We had a game that felt like D&D and had the math RIGHT, and they killed it.
...I'm not sure how Mike can square this aim, which seems to be going in an entirely new direction, with the desire for reunification.
If you convert the numbers correctly, THAC0 and BAB should give you exactly the same results, with exactly the same chances of any given roll hitting a given AC.The bounded matrix of descending AC was responsible for a lot of the ability of early versions of the game to have monsters of broadly varying power levels be a creditable encounter for a wide variety of levels. It means that multiple level adventuring parties can work.
Sounded like they started this process right where they absolutely needed to start this process...with the right questions and the right approaches.
I meant that it was new in the sense of new to D&D. Imo, D&D has never really done archetypes before, classes have always been far too specific. For example the wizard, or magic user, with his spellbook, VSM components, Vancian memorisation, and so forth, is a very particular instance of the 'magic man' or 'wise man' archetype.It's not a "new" direction. Those guidelines are they ones they used to start the whole process, likely before they even anounced the edition was in development.
Maybe, but I'd say it's arguable whether their goal of uniting the D&D community under a single game is possible given people's downright conflicting desires. I'd also add that while they started there, and keep repeating it as their goal the vast majority of talk coming out of WotC sounds to me one-sided against what I want out of D&D as a 4E fan.Sounded like they started this process right where they absolutely needed to start this process...with the right questions and the right approaches.
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Maybe, but I'd say it's arguable whether their goal of uniting the D&D community under a single game is possible given people's downright conflicting desires. I'd also add that while they started there, and keep repeating it as their goal the vast majority of talk coming out of WotC sounds to me one-sided against what I want out of D&D as a 4E fan.
The proof is in the pudding so to speak, I think a lot of their 4e hate is really lip-service to appease the old-schoolers though. But I don't think anyone will know for certain until we actually see the stuff nearer to release.