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D&D Next "genre books" replace d20 Modern
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<blockquote data-quote="Dungeonosophy" data-source="post: 5847745" data-attributes="member: 6688049"><p><strong><em>Genre Books for D&D Next:</em></strong></p><p> </p><p> </p><p>These are all <em>100% compatible</em> with fantasy D&D Next rules and settings.</p><p> </p><p> </p><p></p><p>The Genre Books series covers all:</p><ul> <li data-xf-list-type="ul">The d20 Modern, d20 Future, and d20 Past campaign models</li> <li data-xf-list-type="ul">The d20 mini-games from Polyhedron magazine</li> <li data-xf-list-type="ul">The Alternity campaign settings</li> <li data-xf-list-type="ul">The <a href="http://en.wikipedia.org/wiki/Amazing_Engine" target="_blank"><span style="color: #0066cc">Amazing Engine</span></a> campaign settings.</li> <li data-xf-list-type="ul">The settings of the non-medieval <a href="http://maverick.brainiac.com/cmm/tsr-h.html" target="_blank"><span style="color: #0066cc">TSR mini-games</span></a></li> <li data-xf-list-type="ul">The other TSR/WotC rpgs, such as Boot Hill and Top Secret</li> </ul><p>Plus Campaign Models from existing D&D Worlds, showing how these Genres can be played in a Fantasy campaign.</p><p> </p><p> </p><p>Whereas the <a href="https://sites.google.com/site/dndphilmont/culture-books" target="_blank"><span style="color: #0066cc">Culture Books</span></a> cover the Ancient, Medieval, and Renaissance cultures, along with the "timeless" Indigenous cultures, the Genre Books cover post-Renaissance fictional genres, from the French Revolution and Industrial Revolution, onward.</p><p> </p><p> </p><p></p><p><strong><em>D&D Modern</em></strong></p><ul> <li data-xf-list-type="ul">Campaign Models:<ul> <li data-xf-list-type="ul"><em>Urban Arcana</em></li> <li data-xf-list-type="ul"><em>Dark<strong>•</strong>Matter</em></li> <li data-xf-list-type="ul"><em>Shadow Chasers</em></li> <li data-xf-list-type="ul"><em>Agents of PSI</em></li> <li data-xf-list-type="ul"><em>Genetech</em></li> <li data-xf-list-type="ul"><em>Magitech </em>setting from Amazing Engine.</li> <li data-xf-list-type="ul"><em>Greyhawk 2000</em></li> </ul></li> <li data-xf-list-type="ul">Besides Greyhawk 2000, modern versions of all published D&D Worlds, with technology and cultural level equivalent to present-day 2012. For those Worlds which feature Real World correlations, keep it straightforward (e.g. Shou Lung = China) so that it's easy to use D&D Earth adventures and resources (e.g.<a href="https://sites.google.com/site/dndphilmont/culture-books" target="_blank"><span style="color: #0066cc"> culture books</span></a>).<ul> <li data-xf-list-type="ul">"Modern Realms": something like: Faerunian Union, United Realms of Anchorome (URA), People's Republic of Shou Lung, etc.</li> <li data-xf-list-type="ul">"Modern Eberron"</li> <li data-xf-list-type="ul">"Modern Athas"</li> <li data-xf-list-type="ul">"Modern Aebrynis"</li> <li data-xf-list-type="ul">"Modern Mystara". something like: The Known Union, the United Coast of the Southold (UCS).</li> <li data-xf-list-type="ul">"Modern Krynn"</li> <li data-xf-list-type="ul">"Modern Nerath"</li> </ul></li> </ul><p><strong><em>D&D Pulp</em></strong></p><ul> <li data-xf-list-type="ul">Campaign Models:<ul> <li data-xf-list-type="ul"><em>Pulp Heroes</em> d20 mini-game, later campaign model from d20 Past</li> <li data-xf-list-type="ul"><em>The Seedy Streets of Northport</em>, setting for Pulp Heroes in Polyhedron Magazine</li> <li data-xf-list-type="ul"><em>Iron Lords of Jupiter</em> from Polyhedron</li> <li data-xf-list-type="ul"><em>Shadow Stalkers</em> from d20 Past</li> <li data-xf-list-type="ul"><em>Masque of the Red Death</em></li> <li data-xf-list-type="ul"><em>V is for Victory</em> from d20 Modern</li> <li data-xf-list-type="ul"><em>For Faerie, Queen, and Country</em> from Amazing Engine</li> <li data-xf-list-type="ul"><em>Gangbusters</em></li> <li data-xf-list-type="ul"><em>Dawn Patrol </em>(there was D&D-Dawn Patrol crossover in Frank Mentzer's <em><a href="http://en.wikipedia.org/wiki/The_Book_of_Marvelous_Magic" target="_blank"><span style="color: #0066cc">AC4: The Book of Marvellous Magic</span></a></em>)</li> </ul></li> <li data-xf-list-type="ul">Better than <a href="http://index.rpg.net/display-entry.phtml?mainid=12515" target="_blank"><em><span style="color: #0066cc">Thrilling Tales</span></em></a>. Maybe collaborate with GM Skarka.</li> </ul><p><strong><em>D&D Supers</em></strong></p><ul> <li data-xf-list-type="ul">Campaign Models:<ul> <li data-xf-list-type="ul">Golden Age supers in D&D Earth</li> <li data-xf-list-type="ul">Silver Age supers in D&D Earth</li> <li data-xf-list-type="ul">Bronze Age supers in D&D Earth</li> <li data-xf-list-type="ul">Modern Age supers in D&D Earth</li> <li data-xf-list-type="ul"><em>Red Curse</em> of Mystara (Red Steel/Savage Coast) designed as superpowers</li> </ul></li> <li data-xf-list-type="ul">Better than MnM. A tough act to follow. Maybe collaborate with Steven Kenson.</li> </ul><p><strong><em>D&D Anime</em></strong></p><ul> <li data-xf-list-type="ul">Campaign Models for all the different anime subgenres</li> <li data-xf-list-type="ul">Better than BESM</li> </ul><p><strong><em>D&D Mecha</em></strong></p><ul> <li data-xf-list-type="ul">Campaign Models:<ul> <li data-xf-list-type="ul"><em>Mecha Crusade</em> from d20 Future</li> <li data-xf-list-type="ul"><em>Earthshakers </em>from Mystara</li> </ul></li> <li data-xf-list-type="ul">Better than <em>Battletech</em> and <em>d20 Mecha</em> by Guardians of Order</li> </ul><p><strong><em>D&D Western</em></strong></p><ul> <li data-xf-list-type="ul">Campaign Models:<ul> <li data-xf-list-type="ul"><em>Boot Hill</em></li> <li data-xf-list-type="ul"><em>Cimarron County</em> in Mystara (Red Steel/Savage Coast)</li> <li data-xf-list-type="ul"><em>Remember the Alamo</em> from the TSR mini-game</li> <li data-xf-list-type="ul">5e stats for <a href="http://en.wikipedia.org/wiki/Murlynd" target="_blank"><span style="color: #0066cc">Murlynd</span></a></li> </ul></li> <li data-xf-list-type="ul">Better than <em><a href="http://www.doghouserules.net/recoiled/recoiled.html" target="_blank"><span style="color: #0066cc">Sidewinder</span></a></em> and <em>Deadlands</em></li> </ul><p><strong><em>D&D Pirates</em></strong></p><ul> <li data-xf-list-type="ul">Also serves as "Caribbean Adventures" culture book for Afro-Caribbean, Taino, and Carib Indian cultures.</li> <li data-xf-list-type="ul">Campaign Models:<ul> <li data-xf-list-type="ul"><em>Pirates of the Sea of Fallen Stars</em> in Toril</li> <li data-xf-list-type="ul"><em>Merry Pirates</em> of the Hollow World</li> <li data-xf-list-type="ul">Nuari of the Pearl Islands of Mystara (Afro-Caribbeans)</li> <li data-xf-list-type="ul">Caymen (Carib Indians) from <em>AC2: Combat Shield and Mini-Adventure</em></li> </ul></li> <li data-xf-list-type="ul">Better than <em><a href="http://www.greenronin.com/store/product/grr1018e.html" target="_blank"><span style="color: #0066cc">Skull & Bones</span></a></em> and <em><a href="http://en.wikipedia.org/wiki/7th_Sea_(role-playing_game)" target="_blank"><span style="color: #0066cc">7th Sea: Swashbuckling Adventures</span></a></em></li> </ul><p><strong><em>D&D Spies</em></strong></p><ul> <li data-xf-list-type="ul">Campaign Models:<ul> <li data-xf-list-type="ul"><em>Top Secret</em></li> <li data-xf-list-type="ul"><em>Glantrian Diplomatic Corps</em> from Mystara</li> </ul></li> <li data-xf-list-type="ul">Better than <a href="http://www.crafty-games.com/product_catalog/spycraft20" target="_blank"><em><span style="color: #0066cc">Spycraft</span></em></a></li> </ul><p><strong><em>D&D Comedy</em></strong></p><ul> <li data-xf-list-type="ul">Compile the silliest D&D monsters, magic items, spells, and so forth.</li> <li data-xf-list-type="ul">The little-known Goldshitter from a Basic D&D Hebrew-language adventure module, is probably the most silly monster in all the D&D Worlds.</li> <li data-xf-list-type="ul">Stats for the Dread Gazebo.</li> <li data-xf-list-type="ul">Resources: <a href="http://www.headinjurytheater.com/article73.htm" target="_blank"><span style="color: #0066cc">"The Stupidest D&D Monsters"</span></a> website and the April Fools Dragon magazine issues.</li> <li data-xf-list-type="ul">5e Jester class or theme</li> <li data-xf-list-type="ul">Also comedic settings for D&D Modern campaigns.</li> <li data-xf-list-type="ul">Campaign Models:<ul> <li data-xf-list-type="ul"><em>Hi-Jinx</em> from d20 Modern</li> <li data-xf-list-type="ul"><em>Thunderball Rally</em> from d20 Modern</li> <li data-xf-list-type="ul"><em>Tabloid!</em> from Amazing Engine</li> <li data-xf-list-type="ul"><em>They've Invaded Pleasantville</em> and <em><a href="http://dungeonsndigressions.blogspot.com/2009/11/tsrs-weird-little-minigame-icebergs.html" target="_blank"><span style="color: #0066cc">Icebergs</span></a></em> TSR mini-games. The funny thing about <em>Icebergs</em> is that TSR made such a weird little game.</li> <li data-xf-list-type="ul">Mystara's Kingdom of Ierendi as portrayed as the <a href="http://en.wikipedia.org/wiki/Magnum,_P.I." target="_blank"><span style="color: #0066cc">Magnum P.I. television show</span></a>, and the Broken Lands as portrayed in <em>GAZ10: Orcs of Thar </em>and the OrcWars! game</li> <li data-xf-list-type="ul">The Whamite Isles in the Forgotten Realms from <a href="http://boardgamegeek.com/boardgame/2063/the-great-khan-game" target="_blank"><span style="color: #0066cc">The Great Khan Game</span></a>.</li> <li data-xf-list-type="ul">The alternate <a href="http://en.wikipedia.org/wiki/Castle_Greyhawk_(module)" target="_blank"><span style="color: #0066cc">"joke-version" of Castle Greyhawk from WG7</span></a> . This is an alternate timeline of Oerth.</li> <li data-xf-list-type="ul">Campaign Models for the comics featured in Dragon Magazine over the years: <em>Wormy, SnarfQuest, Yamara, Knights of the Dinner Table, Nodwick, Dork Tower,</em> and <em>The Order of the Stick</em></li> </ul></li> <li data-xf-list-type="ul">Better than Hackmaster, Green Ronin's <em>Damnation Decade, </em>and SJG's <em><a href="http://www.sjgames.com/toon/" target="_blank"><span style="color: #0066cc">Toon</span></a></em> and Munchkin rpgs</li> </ul><p><strong><em>D&D Sci-Fi</em></strong></p><ul> <li data-xf-list-type="ul">Campaign Models:<ul> <li data-xf-list-type="ul"><em>Star Frontiers </em>(also encompassing <em>Star Law</em> campaign model from d20 Future)</li> <li data-xf-list-type="ul"><em>Star*Drive</em></li> <li data-xf-list-type="ul"><em>Bughunters </em>from Amazing Engine and d20 Future<em>From the Dark Heart of Space </em>from d20 Future</li> <li data-xf-list-type="ul"><em>The Galactos Barrier</em> from Amazing Engine</li> <li data-xf-list-type="ul"><em>Once and Future King</em> from Amazing Engine</li> <li data-xf-list-type="ul"><em><a href="http://en.wikipedia.org/wiki/Revolt_On_Antares" target="_blank"><span style="color: #0066cc">Revolt on Antares</span></a></em> from Tom Moldvay's TSR mini-game</li> <li data-xf-list-type="ul"><a href="http://boardgamegeek.com/boardgame/2527/attack-force" target="_blank"><em><span style="color: #0066cc">Attack Force</span></em></a> TSR mini-game. Novaship and Arcturus</li> <li data-xf-list-type="ul">Home setting of the spaceship from <em>Expedition to the Barrier Peaks</em></li> <li data-xf-list-type="ul"><em>Galactic Federation</em> from Mystara (essentially D&D Star Trek)</li> </ul></li> <li data-xf-list-type="ul">Better than <em>Traveller</em></li> </ul><p><strong><em>D&D Cyberscape</em></strong></p><ul> <li data-xf-list-type="ul"><em>Campaign Models:</em><ul> <li data-xf-list-type="ul"><em>CyberRave</em> from d20 Cyberscape</li> <li data-xf-list-type="ul"><em>Deathnet</em> d20 mini-game</li> <li data-xf-list-type="ul"><em>Kromosome</em> from Amazing Engine (?)</li> </ul></li> </ul><p><strong><em>D&D Apocalypse</em></strong></p><ul> <li data-xf-list-type="ul">Campaign Models:</li> </ul> <ul> <li data-xf-list-type="ul"><em>Gamma World</em> (including <em>Omega World</em>)</li> <li data-xf-list-type="ul"><em>The Wasteland</em> from d20 Future</li> <li data-xf-list-type="ul"><em>Atomic Sunrise</em> from d20 Apocalypse</li> <li data-xf-list-type="ul"><em>Earth Inherited</em> from d20 Apocalypse</li> <li data-xf-list-type="ul"><em>Plague World</em> from d20 Apocalypse</li> </ul> <ul> <li data-xf-list-type="ul">Campaign Models set in the aftermath of the historic apocalypses of the D&D Worlds:<ul> <li data-xf-list-type="ul">The <em>Rain of Colorless Fire</em> from Greyhawk</li> <li data-xf-list-type="ul">The <em>Great Rain of Fire</em> from Mystara and Blackmoor</li> <li data-xf-list-type="ul"><em>The Cataclysm</em> from Dragonlance</li> <li data-xf-list-type="ul"><em>The Apocalypse Stone</em> from AD&D 2e</li> </ul></li> <li data-xf-list-type="ul">Better than <a href="http://en.wikipedia.org/wiki/Darwin%27s_World" target="_blank"><em><span style="color: #0066cc">Darwin's World</span></em></a>.</li> </ul><p><strong><em>D&D Colonial</em></strong> (or <em>D&D New World</em>; North and South America: 1500s to 1700s)</p><ul> <li data-xf-list-type="ul">Campaign Models:<ul> <li data-xf-list-type="ul">New Waterdeep and New Amn in Toril</li> <li data-xf-list-type="ul">Various Savage Coast countries in Mystara</li> </ul></li> </ul> <ul> <li data-xf-list-type="ul">Better than <em><a href="http://www.atlas-games.com/crown/" target="_blank"><span style="color: #0066cc">Northern Crown: New World Adventures</span></a> </em>by Atlas Games; maybe collaborate to make Northern Crown a campaign model.</li> </ul><p><strong><em>D&D Timetravel</em></strong></p><ul> <li data-xf-list-type="ul">Supports not only timetravel, but all dimension-hopping inter-genre campaigns</li> <li data-xf-list-type="ul">Classes: Chronomancer, Temporal Champion, Temporal Raider, Dimensional Ranger</li> <li data-xf-list-type="ul">Resource: <a href="http://www.pandius.com/chron.html" target="_blank"><span style="color: #0066cc">"Chronomancy and the Multiverse"</span></a> by Roger Moore. Describes how time-travel applies to each D&D World.</li> <li data-xf-list-type="ul">Campaign Models:<ul> <li data-xf-list-type="ul">Mystara: The Nexus <em>from </em><a href="http://index.rpg.net/display-entry.phtml?mainid=4614" target="_blank"><em><span style="color: #0066cc">CM6: Where Chaos Reigns</span></em></a><em> ;</em> perhaps an "I, Oard" campaign model</li> <li data-xf-list-type="ul"><em>Tales from the Comeback Inn,</em> bringing Blackmoor to any campaign</li> <li data-xf-list-type="ul"><em>The River of Time:</em> time-travel in Krynn</li> <li data-xf-list-type="ul"><em>Dimension X</em> from d20 Future</li> <li data-xf-list-type="ul"><em><a href="http://www.sfsite.com/07b/tan61.htm" target="_blank"><span style="color: #0066cc">Tangents</span></a></em> from Alternity</li> </ul></li> </ul><p>From: <a href="https://sites.google.com/site/dndphilmont/genre-books" target="_blank">https://sites.google.com/site/dndphilmont/genre-books</a></p></blockquote><p></p>
[QUOTE="Dungeonosophy, post: 5847745, member: 6688049"] [B][I]Genre Books for D&D Next:[/I][/B] These are all [I]100% compatible[/I] with fantasy D&D Next rules and settings. The Genre Books series covers all: [LIST] [*]The d20 Modern, d20 Future, and d20 Past campaign models [*]The d20 mini-games from Polyhedron magazine [*]The Alternity campaign settings [*]The [URL="http://en.wikipedia.org/wiki/Amazing_Engine"][COLOR=#0066cc]Amazing Engine[/COLOR][/URL] campaign settings. [*]The settings of the non-medieval [URL="http://maverick.brainiac.com/cmm/tsr-h.html"][COLOR=#0066cc]TSR mini-games[/COLOR][/URL] [*]The other TSR/WotC rpgs, such as Boot Hill and Top Secret [/LIST]Plus Campaign Models from existing D&D Worlds, showing how these Genres can be played in a Fantasy campaign. Whereas the [URL="https://sites.google.com/site/dndphilmont/culture-books"][COLOR=#0066cc]Culture Books[/COLOR][/URL] cover the Ancient, Medieval, and Renaissance cultures, along with the "timeless" Indigenous cultures, the Genre Books cover post-Renaissance fictional genres, from the French Revolution and Industrial Revolution, onward. [B][I]D&D Modern[/I][/B] [LIST] [*]Campaign Models: [LIST] [*][I]Urban Arcana[/I] [*][I]Dark[B]•[/B]Matter[/I] [*][I]Shadow Chasers[/I] [*][I]Agents of PSI[/I] [*][I]Genetech[/I] [*][I]Magitech [/I]setting from Amazing Engine. [*][I]Greyhawk 2000[/I] [/LIST] [*]Besides Greyhawk 2000, modern versions of all published D&D Worlds, with technology and cultural level equivalent to present-day 2012. For those Worlds which feature Real World correlations, keep it straightforward (e.g. Shou Lung = China) so that it's easy to use D&D Earth adventures and resources (e.g.[URL="https://sites.google.com/site/dndphilmont/culture-books"][COLOR=#0066cc] culture books[/COLOR][/URL]). [LIST] [*]"Modern Realms": something like: Faerunian Union, United Realms of Anchorome (URA), People's Republic of Shou Lung, etc. [*]"Modern Eberron" [*]"Modern Athas" [*]"Modern Aebrynis" [*]"Modern Mystara". something like: The Known Union, the United Coast of the Southold (UCS). [*]"Modern Krynn" [*]"Modern Nerath" [/LIST] [/LIST][B][I]D&D Pulp[/I][/B] [LIST] [*]Campaign Models: [LIST] [*][I]Pulp Heroes[/I] d20 mini-game, later campaign model from d20 Past [*][I]The Seedy Streets of Northport[/I], setting for Pulp Heroes in Polyhedron Magazine [*][I]Iron Lords of Jupiter[/I] from Polyhedron [*][I]Shadow Stalkers[/I] from d20 Past [*][I]Masque of the Red Death[/I] [*][I]V is for Victory[/I] from d20 Modern [*][I]For Faerie, Queen, and Country[/I] from Amazing Engine [*][I]Gangbusters[/I] [*][I]Dawn Patrol [/I](there was D&D-Dawn Patrol crossover in Frank Mentzer's [I][URL="http://en.wikipedia.org/wiki/The_Book_of_Marvelous_Magic"][COLOR=#0066cc]AC4: The Book of Marvellous Magic[/COLOR][/URL][/I]) [/LIST] [*]Better than [URL="http://index.rpg.net/display-entry.phtml?mainid=12515"][I][COLOR=#0066cc]Thrilling Tales[/COLOR][/I][/URL]. Maybe collaborate with GM Skarka. [/LIST][B][I]D&D Supers[/I][/B] [LIST] [*]Campaign Models: [LIST] [*]Golden Age supers in D&D Earth [*]Silver Age supers in D&D Earth [*]Bronze Age supers in D&D Earth [*]Modern Age supers in D&D Earth [*][I]Red Curse[/I] of Mystara (Red Steel/Savage Coast) designed as superpowers [/LIST] [*]Better than MnM. A tough act to follow. Maybe collaborate with Steven Kenson. [/LIST][B][I]D&D Anime[/I][/B] [LIST] [*]Campaign Models for all the different anime subgenres [*]Better than BESM [/LIST][B][I]D&D Mecha[/I][/B] [LIST] [*]Campaign Models: [LIST] [*][I]Mecha Crusade[/I] from d20 Future [*][I]Earthshakers [/I]from Mystara [/LIST] [*]Better than [I]Battletech[/I] and [I]d20 Mecha[/I] by Guardians of Order [/LIST][B][I]D&D Western[/I][/B] [LIST] [*]Campaign Models: [LIST] [*][I]Boot Hill[/I] [*][I]Cimarron County[/I] in Mystara (Red Steel/Savage Coast) [*][I]Remember the Alamo[/I] from the TSR mini-game [*]5e stats for [URL="http://en.wikipedia.org/wiki/Murlynd"][COLOR=#0066cc]Murlynd[/COLOR][/URL] [/LIST] [*]Better than [I][URL="http://www.doghouserules.net/recoiled/recoiled.html"][COLOR=#0066cc]Sidewinder[/COLOR][/URL][/I] and [I]Deadlands[/I] [/LIST][B][I]D&D Pirates[/I][/B] [LIST] [*]Also serves as "Caribbean Adventures" culture book for Afro-Caribbean, Taino, and Carib Indian cultures. [*]Campaign Models: [LIST] [*][I]Pirates of the Sea of Fallen Stars[/I] in Toril [*][I]Merry Pirates[/I] of the Hollow World [*]Nuari of the Pearl Islands of Mystara (Afro-Caribbeans) [*]Caymen (Carib Indians) from [I]AC2: Combat Shield and Mini-Adventure[/I] [/LIST] [*]Better than [I][URL="http://www.greenronin.com/store/product/grr1018e.html"][COLOR=#0066cc]Skull & Bones[/COLOR][/URL][/I] and [I][URL="http://en.wikipedia.org/wiki/7th_Sea_(role-playing_game)"][COLOR=#0066cc]7th Sea: Swashbuckling Adventures[/COLOR][/URL][/I] [/LIST][B][I]D&D Spies[/I][/B] [LIST] [*]Campaign Models: [LIST] [*][I]Top Secret[/I] [*][I]Glantrian Diplomatic Corps[/I] from Mystara [/LIST] [*]Better than [URL="http://www.crafty-games.com/product_catalog/spycraft20"][I][COLOR=#0066cc]Spycraft[/COLOR][/I][/URL] [/LIST][B][I]D&D Comedy[/I][/B] [LIST] [*]Compile the silliest D&D monsters, magic items, spells, and so forth. [*]The little-known Goldshitter from a Basic D&D Hebrew-language adventure module, is probably the most silly monster in all the D&D Worlds. [*]Stats for the Dread Gazebo. [*]Resources: [URL="http://www.headinjurytheater.com/article73.htm"][COLOR=#0066cc]"The Stupidest D&D Monsters"[/COLOR][/URL] website and the April Fools Dragon magazine issues. [*]5e Jester class or theme [*]Also comedic settings for D&D Modern campaigns. [*]Campaign Models: [LIST] [*][I]Hi-Jinx[/I] from d20 Modern [*][I]Thunderball Rally[/I] from d20 Modern [*][I]Tabloid![/I] from Amazing Engine [*][I]They've Invaded Pleasantville[/I] and [I][URL="http://dungeonsndigressions.blogspot.com/2009/11/tsrs-weird-little-minigame-icebergs.html"][COLOR=#0066cc]Icebergs[/COLOR][/URL][/I] TSR mini-games. The funny thing about [I]Icebergs[/I] is that TSR made such a weird little game. [*]Mystara's Kingdom of Ierendi as portrayed as the [URL="http://en.wikipedia.org/wiki/Magnum,_P.I."][COLOR=#0066cc]Magnum P.I. television show[/COLOR][/URL], and the Broken Lands as portrayed in [I]GAZ10: Orcs of Thar [/I]and the OrcWars! game [*]The Whamite Isles in the Forgotten Realms from [URL="http://boardgamegeek.com/boardgame/2063/the-great-khan-game"][COLOR=#0066cc]The Great Khan Game[/COLOR][/URL]. [*]The alternate [URL="http://en.wikipedia.org/wiki/Castle_Greyhawk_(module)"][COLOR=#0066cc]"joke-version" of Castle Greyhawk from WG7[/COLOR][/URL] . This is an alternate timeline of Oerth. [*]Campaign Models for the comics featured in Dragon Magazine over the years: [I]Wormy, SnarfQuest, Yamara, Knights of the Dinner Table, Nodwick, Dork Tower,[/I] and [I]The Order of the Stick[/I] [/LIST] [*]Better than Hackmaster, Green Ronin's [I]Damnation Decade, [/I]and SJG's [I][URL="http://www.sjgames.com/toon/"][COLOR=#0066cc]Toon[/COLOR][/URL][/I] and Munchkin rpgs [/LIST][B][I]D&D Sci-Fi[/I][/B] [LIST] [*]Campaign Models: [LIST] [*][I]Star Frontiers [/I](also encompassing [I]Star Law[/I] campaign model from d20 Future) [*][I]Star*Drive[/I] [*][I]Bughunters [/I]from Amazing Engine and d20 Future[I]From the Dark Heart of Space [/I]from d20 Future [*][I]The Galactos Barrier[/I] from Amazing Engine [*][I]Once and Future King[/I] from Amazing Engine [*][I][URL="http://en.wikipedia.org/wiki/Revolt_On_Antares"][COLOR=#0066cc]Revolt on Antares[/COLOR][/URL][/I] from Tom Moldvay's TSR mini-game [*][URL="http://boardgamegeek.com/boardgame/2527/attack-force"][I][COLOR=#0066cc]Attack Force[/COLOR][/I][/URL] TSR mini-game. Novaship and Arcturus [*]Home setting of the spaceship from [I]Expedition to the Barrier Peaks[/I] [*][I]Galactic Federation[/I] from Mystara (essentially D&D Star Trek) [/LIST] [*]Better than [I]Traveller[/I] [/LIST][B][I]D&D Cyberscape[/I][/B] [LIST] [*][I]Campaign Models:[/I] [LIST] [*][I]CyberRave[/I] from d20 Cyberscape [*][I]Deathnet[/I] d20 mini-game [*][I]Kromosome[/I] from Amazing Engine (?) [/LIST] [/LIST][B][I]D&D Apocalypse[/I][/B] [LIST] [*]Campaign Models: [/LIST] [LIST] [*][I]Gamma World[/I] (including [I]Omega World[/I]) [*][I]The Wasteland[/I] from d20 Future [*][I]Atomic Sunrise[/I] from d20 Apocalypse [*][I]Earth Inherited[/I] from d20 Apocalypse [*][I]Plague World[/I] from d20 Apocalypse [/LIST] [LIST] [*]Campaign Models set in the aftermath of the historic apocalypses of the D&D Worlds: [LIST] [*]The [I]Rain of Colorless Fire[/I] from Greyhawk [*]The [I]Great Rain of Fire[/I] from Mystara and Blackmoor [*][I]The Cataclysm[/I] from Dragonlance [*][I]The Apocalypse Stone[/I] from AD&D 2e [/LIST] [*]Better than [URL="http://en.wikipedia.org/wiki/Darwin%27s_World"][I][COLOR=#0066cc]Darwin's World[/COLOR][/I][/URL]. [/LIST][B][I]D&D Colonial[/I][/B] (or [I]D&D New World[/I]; North and South America: 1500s to 1700s) [LIST] [*]Campaign Models: [LIST] [*]New Waterdeep and New Amn in Toril [*]Various Savage Coast countries in Mystara [/LIST] [/LIST] [LIST] [*]Better than [I][URL="http://www.atlas-games.com/crown/"][COLOR=#0066cc]Northern Crown: New World Adventures[/COLOR][/URL] [/I]by Atlas Games; maybe collaborate to make Northern Crown a campaign model. [/LIST][B][I]D&D Timetravel[/I][/B] [LIST] [*]Supports not only timetravel, but all dimension-hopping inter-genre campaigns [*]Classes: Chronomancer, Temporal Champion, Temporal Raider, Dimensional Ranger [*]Resource: [URL="http://www.pandius.com/chron.html"][COLOR=#0066cc]"Chronomancy and the Multiverse"[/COLOR][/URL] by Roger Moore. Describes how time-travel applies to each D&D World. [*]Campaign Models: [LIST] [*]Mystara: The Nexus [I]from [/I][URL="http://index.rpg.net/display-entry.phtml?mainid=4614"][I][COLOR=#0066cc]CM6: Where Chaos Reigns[/COLOR][/I][/URL][I] ;[/I] perhaps an "I, Oard" campaign model [*][I]Tales from the Comeback Inn,[/I] bringing Blackmoor to any campaign [*][I]The River of Time:[/I] time-travel in Krynn [*][I]Dimension X[/I] from d20 Future [*][I][URL="http://www.sfsite.com/07b/tan61.htm"][COLOR=#0066cc]Tangents[/COLOR][/URL][/I] from Alternity [/LIST] [/LIST]From: [URL]https://sites.google.com/site/dndphilmont/genre-books[/URL] [/QUOTE]
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D&D Next "genre books" replace d20 Modern
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