D&D General D&D: One Brand, Multiple Games

grimslade

Krampus ate my d20s
@grimslade not sure if you were responding to me, but in the case of using D&D IP to create a rules light version that appeals to players who find 5e to crunchy and highly tactical version for those who find 5e to lite, seems like there is space to leverage the IP to bring in more potential players.
I would love for 5E to become a much more modular and elaborate system. I think it is a solid system and could handle some extrapolation. What I don't see is a lot of enthusiasm from WotC to do this. From the timid UA feedback loop and the lack of experimentation in the core D&D game, most innovations have come from leveraging the much more popular IP of MtG to match the planeswalkers universe. ENW Level Up is trying to fill this niche and does a good job. Why don't we see any UA with these innovations from WotC? You can't say it hasn't occurred to them.
 

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