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D&D Pre-orders; this is sad
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<blockquote data-quote="Oofta" data-source="post: 9395070" data-attributes="member: 6801845"><p>So ... basically the problem is that WotC wants to make money? This comes as a shock to anyone? Oh, and they're going to make something truly amazing that people will want to use so we'll be "captive" somehow? </p><p></p><p>So the plan is </p><p>A) Develop a game people want to play </p><p>B) Attract millions of new players, including a new generation </p><p>C) Invest in online tools because a lot of people play virtually. </p><p></p><p>Which is pretty much where we are now. Throw in some mistakes that should have never been made in the first place but were also never implemented. State the obvious that WotC is a business and a corporation using inflammatory descriptors. </p><p></p><p>D) Throw around a bunch of buzzwords that don't really apply so that we can declare a state of near emergency because of where the future could hypothetically lead.</p><p></p><p>Up until step D I agree. WotC is a corporation out to make a buck. If they continue to make products I find valuable I'll continue purchasing the ones that I will use. If I ever did VTT again, I'll consider WotC's version in comparison to other options. </p><p></p><p>There is no indication they are pursuing a walled garden approach, exactly the opposite with putting stuff in CC and opening up DDB to 3PP. Microtransactions? Ever buy miniatures? Dice? DM screens or terrain? How is that any different?</p><p></p><p>There is no reason for them to ever stop selling books as long as there is significant demand. If they make, or license, video games I purchase and enjoy, how is that an issue?</p><p></p><p>The sky is not falling.</p></blockquote><p></p>
[QUOTE="Oofta, post: 9395070, member: 6801845"] So ... basically the problem is that WotC wants to make money? This comes as a shock to anyone? Oh, and they're going to make something truly amazing that people will want to use so we'll be "captive" somehow? So the plan is A) Develop a game people want to play B) Attract millions of new players, including a new generation C) Invest in online tools because a lot of people play virtually. Which is pretty much where we are now. Throw in some mistakes that should have never been made in the first place but were also never implemented. State the obvious that WotC is a business and a corporation using inflammatory descriptors. D) Throw around a bunch of buzzwords that don't really apply so that we can declare a state of near emergency because of where the future could hypothetically lead. Up until step D I agree. WotC is a corporation out to make a buck. If they continue to make products I find valuable I'll continue purchasing the ones that I will use. If I ever did VTT again, I'll consider WotC's version in comparison to other options. There is no indication they are pursuing a walled garden approach, exactly the opposite with putting stuff in CC and opening up DDB to 3PP. Microtransactions? Ever buy miniatures? Dice? DM screens or terrain? How is that any different? There is no reason for them to ever stop selling books as long as there is significant demand. If they make, or license, video games I purchase and enjoy, how is that an issue? The sky is not falling. [/QUOTE]
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