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*Dungeons & Dragons
D&D Releases Playtest for Updated Artificer
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<blockquote data-quote="mellored" data-source="post: 9537600" data-attributes="member: 6801209"><p>You don't want to allow for 50 ball bearing.</p><p></p><p>Still seems better than before.</p><p></p><p>Not sure that's really a limit.</p><p></p><p>Perhaps an item limit then? Same as the current effect limit.</p><p></p><p>I.e.</p><p>The maximum number of objects you can <s>affect</s> <em><strong>create</strong></em> with this feature at one time is equal to your Intelligence modifier (minimum of one object). If you try to exceed your maximum, the oldest <s>property</s> <strong><em>item</em></strong> immediately ends, and then the new <s>property applies</s> <em><strong>item appears</strong></em>.</p><p>These items are obviously not normal and cannnot be sold.</p><p></p><p>Agreed, mostly.</p><p>If you allow any extra common items, they will be combat items, even if it's a silvered weapon. Or just keep making pots of awakening.</p><p></p><p>But picking from a curated list of novelty items would just be fun.</p></blockquote><p></p>
[QUOTE="mellored, post: 9537600, member: 6801209"] You don't want to allow for 50 ball bearing. Still seems better than before. Not sure that's really a limit. Perhaps an item limit then? Same as the current effect limit. I.e. The maximum number of objects you can [S]affect[/S] [I][B]create[/B][/I] with this feature at one time is equal to your Intelligence modifier (minimum of one object). If you try to exceed your maximum, the oldest [S]property[/S] [B][I]item[/I][/B] immediately ends, and then the new [S]property applies[/S] [I][B]item appears[/B][/I]. These items are obviously not normal and cannnot be sold. Agreed, mostly. If you allow any extra common items, they will be combat items, even if it's a silvered weapon. Or just keep making pots of awakening. But picking from a curated list of novelty items would just be fun. [/QUOTE]
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D&D Releases Playtest for Updated Artificer
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