D&D 3E/3.5 D&D3.5 MULTICLASS Character Sheet v6.30

RiTz21

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The BEST, System Reference Document (SRD) compliant, Excel Character Sheet you can find has been updated - Now featuring SPELLS!! You can now create a Spell Planner to help you keep track of your spell usage. Also new, is the ability to create SpellBooks! All spell data from the core rules have been inserted and are available to players and Game Masters.

With a most impressive array of Features [see the Features] , the D&D3.5 MULTICLASS Character Sheet is very easy to use, with all basic information entered DIRECTLY on the Sheet which will be printed. With a look & Feel similar to the Official v3.5 character sheet, users will have an easy time using it. The Sheet helps users save alot of time creating the perfect character. The clean layout makes the D&D3.5 MULTICLASS Character Sheet the perfect tool for today's players!

For more informations, or to download a demo of the sheet, visit the Homepage
of the D&D 3.5 MULTICLASS Character Sheet at:

HTTP://step.polymtl.ca/~ritz/charsheet/cs.htm

RiTz21

** NEW in Version 6.30**
- Added 3x SPELL PLANNERS, customizable with a complete Spell Database
- Added 10x Spellbooks with automatic page calculation
- Added optionnal House Rule: Fractional Base Bonuses for Multiclass Characters (Unearthed Arcana p.73)


Here is some of the main features of the D&D 3.5 Multiclass Character Sheet:
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- Compliant with the System Reference Document (SDR) & the Open Game License 1.0a
- Uses Microsoft Excel 2000 to automatically calculate values
- Very EASY to use, with a clean interface. Most information is typed DIRECTLY on the sheet you will print !
- Similar to the Official D&D3.5 Character Sheet found in the Player's Handbook
- Support from single class to triple class characters
- Supports Dungeon & Dragons rules version 3.5
- Supports for all Races found in the Player's Handbook (PHB), plus others found in the SRD
- Supports all Core/NPC/Prestige/Psionic/Psionic Prestige Classes of the SRD
- Supports EPIC Character for all Classes ! (NO level limitations for ANY Classes!!)
- Supports all Weapons and Armor found in the PHB
- Supports all Equipment found in the PHB
- Support for a riding animal (mount) or a pack animal (transport equipment only)
- Ability to create custom/magic : Armors, Shields, Skills, Weapons, Mount, Race and Classes
- All Craft/Profession/Knowledge/Perform skills included
- Integrated support for Two-Weapon Fighting & Double-Weapons (penalties automatically calculated)
- Support for Two-Handed fighting (STR bonus automatically applied if legal)
- Support for Ranged Combat - Including number of Attacks from Rapid Shot & Rapid Reload (crossbows)
- Automatically enforces the Maximum Rank for skills
- Reusable 'Class Feature' sections from second and third classes if playing a single-class character
- Support for all Races Sizes, from Tiny to Colossal
- Many customizable Items located in a Single Worksheet
- Rank versus Skill Point differenciation made clear and easy
- Many comments are available to assist you in the creation of your Character Sheet
- Hit Die indicated for each class
- Ability to define multiple attacks modes for the same weapon (weight ignored)
- Supports ECL Adjustment (Effective Character Level)
- Ability to define new Clerical Domains
- Ability to adjust the INT modifier (some magical items that increases your INT do not add to your Skill Points)
- Improved look - the sheet is WYSIWYG (What You See Is What You Get)
- Feats and EPIC Feats are selectable from a list
- Customize WorkSheet easy to navigate using links
- Gear can be selected from a list
- Armor, Weapons and Gear can now be calculated for any Character Size
- No Macros used (no virus threath)

All these Items are calculated/displayed automatically:
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NEW in 6.30 :
- Spell description will take Caster Level into account
- Spell Target/Area will take Caster Level into account
- Spell Duration will take Caster Level into account
- Ranges are automatically calculated as per the Caster Level

- Racial adjustments for attributes
- All Skills as per D&D 3.5
- All Skill synergies and most Psionic skill synergies (except power-stone related)
- All Skill synergies affecting Class features (Ex: Bardic Music & Knowledge - History)
- All Synergies from having a Familiar
- Psicrystal bonuses for Psionic Classes
- Armor/Load check penalty for some skills
- All Saves (Fortitude, Reflex and Will)
- Base attack bonus
- Melee/Ranged attack bonus
- Monk's Unarmed Damage when using Unarmed Strike
- Number of Spells known (including bonus levels from Prestige Classes - Ref. Archmage)
- Spells available per day (including bonus levels from Prestige Classes - Ref. Archmage)
- Spells DC (Difficulty Class)
- Load Class and Encumbrance (for the Character & the Mount)
- Speed (including size, monk, barbarian, encumbrance...)
- Armor Class, Touch AC, Flat-Footed AC
- Weapon, Armor and Equipment weight automatically adjusted for each Size Category !
- Weapon damage now automatically adjusted for Character Size !
- Total Hit Points now calculated automatically - using the XP Worksheet
- Combat bonuses for all multiple-attacks at higher levels (i.e. +12/+7/+2)
- Base Number of Feats
- Many Feats/Loremaster Secrets are intergrated in the Sheet !!
- Ability Score Increases per 4 levels are noted

Class Features integrated within the Sheet:
===========================
- Assasin: Death Attack DC, Uncanny Dodge
- Barbarian: Fast movement, Rage/Greater Rage information , Uncanny Dodge
- Bard: Bardic Knowledge (including synergy bonus from Knowledge - History)
- Blackguard: Aura of Evil, Dark Blessing, Smite Good, Rebuke Undead information, Synergy bonus from Knowledge - Religion
- Cleric: Turn Undead information, Synergy bonus from Knowledge - Religion
- Clerical Domains are integrated in the Sheet
- Dragon Disciple: Natural Armor, Ability Boost, Breath Weapon
- Druid: Wild Empathy, Wild Shape informations
- Duelist: Canny Defense, Improved Reaction, Grace
- Dwarven Defender: AC Bonus, Uncanny Dodge, Defensive Stance informations
- Elocater: Opportunistic Strike
- Loremaster: Lore check
- Monk: Unarmed Damage (relative to Size), Fast Movement, Quivering Palm
- Monks can now customize their bonus feats gained at 1st, 2nd and 6th level
- Paladin: Aura of Good, Divine Grace, Smite Evil, Lay on Hands, Turn undead informations, Synergy bonus from Knowledge - Religion
- Psion: Powers Known & Maximum power level know
- Psion Uncarnate: Incorporeal Touch
- Psychic Warrior: Powers Known & Maximum power level know
- Ranger: Wild Empathy
- Rangers can customize their Favored Enemy at 1st, 5th, 10th, 15th and 20th level
- Ranger's Combat style will show which bonus feats he earned at 2nd, 6th and 11th level
- Rogue: Uncanny Dodge
- Rogues can now customize their Special Abilities/Feats at 10th, 13th, 16th and 19th level
- Shadowdancer: Uncanny Dodge
- Slayer: Favored Psionic Enemy bonus
- Soulknife: Mind Blade bonus, Psychic Strike
- Wilder: Powers Known & Maximum power level know, Wild Surge, Elude Touch, Surging Euphoria, Volatile Mind
- Other bonus Feats (like the Wizard's) can be selected directly on the BACK worksheet
 

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