D&Di - Monster Builder Beta Launch Announced


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No problems here with Vista 64.

I haven't tried to C/P the rich text into oneNote yet, but if it doesn't work, not a big deal. I can C/P the image and that's fine. I assume that once I am putting it into OneNote, it's already done and doesn't need anymore tweaks.
 

I had a problem with the UAC elevator. It seemed to have been stuck in some kind of loop. Windows reported it had an error, I cancelled, it launched again, causing another UAC prompt, to then break down again.

This happened during the installation progress and didn't hinder the progress, so I still managed to install the app fine. It just behaved a little oddly.
 

Another happy DDI subscriber. The builder really unlocks the power of monster creation for anyone to use efficiently and well.

If I had any small addendum to the program, I'd like if when you change the name of the monster in the upper section it then automatically changed the name of the monster in all subsequent powers and text. Again, this is really small and probably too much of a hassle to implement, but throwing it out there. Maybe address the same thing for gender, too, though it's really no big trouble to go about editing he to she or she to he.

Oh, and maybe include a database of monster pictures collected from all the great galleries you guys release every month from Dungeon and Dragon, to give some visuals to the monsters, and also including the galleries from manuals, powers and all the other great books. Again, not any big essential, but could be a cool feature.
 

I had a problem with the UAC elevator. It seemed to have been stuck in some kind of loop. Windows reported it had an error, I cancelled, it launched again, causing another UAC prompt, to then break down again.

This happened during the installation progress and didn't hinder the progress, so I still managed to install the app fine. It just behaved a little oddly.
That happens to me with the Character Builder; try running the app as administrator (by right-clicking it). This seems to fix whatever fail loop tempelevator gets into.
 

After installation I started Adventure Tools, but the [Launch Adventure Tools] button is not active (it is shaded as well as [No Update Available] button).

Do you have any idea how to repair it?
 


It seems to have issues with 64-bit Vista . . .

It has major issues with the mac.

A year ago the "sorry, we didn't really think it through" line was vaguely excusable. They had the feedback, and knew better this time.

But macs are only 10% of the marketplace! Glad to know that WotC is doing so well they can turn away 10% of their enfranchised customers without concern. . . .
 

It has major issues with the mac.

A year ago the "sorry, we didn't really think it through" line was vaguely excusable. They had the feedback, and knew better this time.

But macs are only 10% of the marketplace! Glad to know that WotC is doing so well they can turn away 10% of their enfranchised customers without concern. . . .
They decided to stick with a platform their developers are familiar with and know how to code software for.

Sure, they could try to switch to Java or C++ and try to build multiplatform. But then we wouldn't have the Monster Builder yet. It's as simple as that. Just because technology is out there to do stuff like this doesn't mean it's easy and they are qualified to do it.

Maybe better serve 90 % of your customers now then 100 % of your customers in another year, or 100 % of your customer with only 70 % of software quality now?
 

They decided to stick with a platform their developers are familiar with and know how to code software for.

Sure, they could try to switch to Java or C++ and try to build multiplatform. But then we wouldn't have the Monster Builder yet. It's as simple as that. Just because technology is out there to do stuff like this doesn't mean it's easy and they are qualified to do it.

Maybe better serve 90 % of your customers now then 100 % of your customers in another year, or 100 % of your customer with only 70 % of software quality now?

Stop using logic, this is ENworld.
 

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