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D&D's Digital Future: Speculation on the future of product releases in the digital space
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<blockquote data-quote="Malmuria" data-source="post: 8418613" data-attributes="member: 7030755"><p>The commercialism of some of those accessories bothers me as well. I'm not sure if I've just become more aware of the marketing for these products, or if they are actually making more boutique products to hit their profit goals. I'm talking about things like this:</p><p></p><p>[MEDIA=twitter]1442881816923361290[/MEDIA]</p><p></p><p>It's minor, but the message is that by spending more money you will "enhance your game." Same with expensive minis. For digital tools, the promise is that setting up roll 20, getting a dnd beyond account, setting up a discord, cross referencing all your notes in obsidian portal or one note with images and digital handouts and the like will streamline prepping and running the game and thus make it better, when in reality it can easily just add a bunch of overhead, especially for DMs. Dnd is already a high prep game for a lot of people, and I'm not sure the 5e books are really so oriented toward mitigating that, including the published adventures.</p></blockquote><p></p>
[QUOTE="Malmuria, post: 8418613, member: 7030755"] The commercialism of some of those accessories bothers me as well. I'm not sure if I've just become more aware of the marketing for these products, or if they are actually making more boutique products to hit their profit goals. I'm talking about things like this: [MEDIA=twitter]1442881816923361290[/MEDIA] It's minor, but the message is that by spending more money you will "enhance your game." Same with expensive minis. For digital tools, the promise is that setting up roll 20, getting a dnd beyond account, setting up a discord, cross referencing all your notes in obsidian portal or one note with images and digital handouts and the like will streamline prepping and running the game and thus make it better, when in reality it can easily just add a bunch of overhead, especially for DMs. Dnd is already a high prep game for a lot of people, and I'm not sure the 5e books are really so oriented toward mitigating that, including the published adventures. [/QUOTE]
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D&D's Digital Future: Speculation on the future of product releases in the digital space
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