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D&D's Top 10 Fighter Subclasses Revealed!
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<blockquote data-quote="doctorbadwolf" data-source="post: 7981767" data-attributes="member: 6704184"><p>Yeah honestly I'd just add all the ranged weapon spells to the EK spell list, and maybe come up with a simple ranged weapon cantrip to give them as well. </p><p>And then maybe give them a feature that lets you burn a slot to make an arrow explode with force damage on impact, hitting everyone within 10ft with 1d6 damage or something, and the ability at later levels to add secondary effects, maybe as a bonus action, in place of the EK ability to attack after casting a spell. So, when you use your Charged Shot ability, you can use a bonus action to make all creatures hit catch fire, or save vs deafened, or something like that. </p><p></p><p></p><p>I doubt it. People like playing the Champion.</p><p></p><p></p><p></p><p>It's important to remember that people like us are the minority by a vast margin.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 7981767, member: 6704184"] Yeah honestly I'd just add all the ranged weapon spells to the EK spell list, and maybe come up with a simple ranged weapon cantrip to give them as well. And then maybe give them a feature that lets you burn a slot to make an arrow explode with force damage on impact, hitting everyone within 10ft with 1d6 damage or something, and the ability at later levels to add secondary effects, maybe as a bonus action, in place of the EK ability to attack after casting a spell. So, when you use your Charged Shot ability, you can use a bonus action to make all creatures hit catch fire, or save vs deafened, or something like that. I doubt it. People like playing the Champion. It's important to remember that people like us are the minority by a vast margin. [/QUOTE]
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D&D's Top 10 Fighter Subclasses Revealed!
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