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D&D's Top 10 Fighter Subclasses Revealed!
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<blockquote data-quote="Weiley31" data-source="post: 7984703" data-attributes="member: 7017196"><p>It would scale via INT+modifer I would assume. Or automatically give it the effect of agonizing blast so that way it scales off of INT.</p><p></p><p>OR you do the 5E Die system a number of classes have, like the Monk, and it starts at D4 or D6. Then at certain levels, up the die till it stops at D10. So that way with a bow, each arrow fired uses the "Arcane" Die instead. It "shouldn't" make the Arcane shots redundant, so you can save those for when needed or harder foes.</p><p></p><p>The point is, either option would help with AA's "four shots and I need a nap" complaint. And your not stabbing things most of the time when your a magical Archer.</p><p></p><p>I still like the idea of using Eldritch Blast as I am big on the Magic Bows, from Dragon's Dogma, concept wise. And Eldritch Blast splitting like it does is fantastic for that flavor. Plus Beam Arrows yo.</p></blockquote><p></p>
[QUOTE="Weiley31, post: 7984703, member: 7017196"] It would scale via INT+modifer I would assume. Or automatically give it the effect of agonizing blast so that way it scales off of INT. OR you do the 5E Die system a number of classes have, like the Monk, and it starts at D4 or D6. Then at certain levels, up the die till it stops at D10. So that way with a bow, each arrow fired uses the "Arcane" Die instead. It "shouldn't" make the Arcane shots redundant, so you can save those for when needed or harder foes. The point is, either option would help with AA's "four shots and I need a nap" complaint. And your not stabbing things most of the time when your a magical Archer. I still like the idea of using Eldritch Blast as I am big on the Magic Bows, from Dragon's Dogma, concept wise. And Eldritch Blast splitting like it does is fantastic for that flavor. Plus Beam Arrows yo. [/QUOTE]
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