[d20 Apocalypse] After the Blast IC

Relax kid, you had some seizure. Everything's fine now. Has this happened before? Kyle tries to calm the girl down. He turns to the guy he spoke with earlier. Tom, was it? Would you mind go checking what's keeping the others?
 

log in or register to remove this ad

Janice Cardinal 3/6

Janice, still shaking and whimpering, peeks out from under the blanket. "I..It allw..ways happens.....unless I ch...change it. Howler at h..him t..to run aw..way." She seems to be frantically thinking, fear and anguish playing across her face. "N..No. Don't howler. It might come for you and me. W..we have to r..r..run away." She starts to cry.
 

James 6hp

Turning from the door, James eyes the dead mechanic in the overturned vehicle pensively,"Alright fella, looks like I'm going to have to ask you to give me a hand after all." James kneels by the car and reaches in through the window, searching the dash, glove compartment, and the mechanic's jumpsuit for the keys to the 'employees only' door. "At least you won't try to overcharge me for this..."

[sblock=Search]Search check: 11[/sblock]
 

Francisco Quiroga 13/22

Francisco takes his crossbow and loads a bolt, not without some shaking in the process.

[sblock=Ministats]
Francisco Quiroga
Stats
Hit points: 22 Defense: 17 Fort:+5 Ref: +5 Will: +3 DT: 14
Attacks
Sword cane: +2 for 1d6 dmg (crit is 18-20)
Crossbow: +4 for 1d10 dmg (crit is 19-20. Range 40 ft)
[/sblock]
 

Terrence 25/44

Not wanting to be surpirised by whatever is around the corner Terrence picks up a small piece of debris that was on the ground beside him and throws it towards where he heard the shuffling noise to see if he could coasx a reaction to what is over there. "Probably just a cat, but better saffe than sorry." Terrence whispers to himself just before he tosses the debris.
 

As James digs around inside the vehicle he finds a key in the ignition, but it only seems to be for the vehicle. A little more digging around the cold body of the serviceman and he discovers a set of keys in his front jumpsuit pocket. There are about ten keys on the chain, all of the work or door variety (i.e. no car keys). One of them probably goes to the Employee entrance.

*****​

Francisco nocks his crossbow bolt and gets right up behind Terrence, who tosses a bit of ceiling tile towards the sound of the shuffling. Suddenly the two men are surprised by a wicked-looking creature that leaps out from the shadows. In general shape, it resembles a six-limbed canine--but there the resemblance ends. Its body is covered with armored plates of chitin and four of its limbs are like long, razor-sharp scythes. It holds two smaller claws close to its body. Its head combines the facial features of a predatory reptile with large, serrated mandibles. Large armored plates protect its neck and back. Small, veined wings like those of a dragonfly sprout from behind the plates.

As it leaps, it lashes out at Terrence with its front claws, slicing a neat tear on his shirt and causing a fleshwound on his chest (7 hp).

Initiative
22 - Tom
20 - Xavier
17 - Creature
14 - Janice
13 - Terrence
12 - James
4 - Francisco
2 - Kyle
[sblock=OOC]Since we have lots of players, post your intended actions for the next three rounds with rolls as appropriate. Feel free to post a back-up action or circumstantial action such as: withdraw from combat if my character falls below 5 hit points.[/sblock]
 

Attachments

  • creature1.jpg
    creature1.jpg
    23.8 KB · Views: 113

"La put* madre!" yells Francisco inmediatly, and pulls the trigger, letting a bolt fly to the creature. The bolt only manages to scratch it's chitinous plates. With impressive speed, Francisco loads again, takes 5 steps back and shots (Quick reload), this time, the bolt fly wide. Seeing that the creature would take advantage in close quarters, the scientists decides to retry outside the store, screaming "Help!"

[sblock=Actions]
1) Attack1: Crossbow: +4 for 1d10 dmg: 20 vs AC for 1 dmg
2) Attack2: Crossbow: +4 for 1d10 dmg: 9 vs AC for 8 dmg
If the thing gets into melee before the next shot, use the sword cane instead.
Attack3: Swordcane: 10 for 2 dmg
3) Move: Outside the store, and look for cover. [/sblock]
 

Janice Cardinal 3/6

Janice is 11.
She's had a blow to her head and body.
She's so cold she can hardly stand, much less fight or run.
She's just had a minor(?) seizure.
She's scared stupid of what she saw in her vision.

The roleplayer in me says she should curl up in a ball and become catatonic.
The gamer in me wants to have her help the group somehow.
[sblock=OOC]Here's a Flight or Fight (1d20=17) roll with no modifiers.[/sblock]

If she can't get a grip on her fear, she'll curl up in the blanket in the truck and catatonic-ly hope the creature goes away.

If she can get a grip on her fear, she'll try to peek out the window/door to see if she can do anything. If the creature comes close enough, she may try to distract the creature while the others fight it. (Distraction by bouncing some object around the creature's head.)
[sblock=DM]I'm really open to any suggestions. This is the first time I've played a child.[/sblock]
 

Sgt. James Matthews; 6/32

James starts at the cries for help, swipes the keys, and runs for the back door, "No time..." Pulling his revolver from his belt, he levels the barrel at the lock mechanism, turns his head slightly away, and squeezes off three rounds, each one emitting a deafening crack of air and metallic collision. James then backs off a few steps, braces himself, and throws his shoulder into the door hard, yelling, "C'mon you sonofa!"

[sblock=Strength check?]17[/sblock]
 

Kyle starts to reassure Janice that it was just a bad dream and nothings going to happen to the guys inside... Except right then something happens inside. Peeking over the side of the truck his eyes widen in disbelief and he turns back to Janice. How did you... He lets the question trail off. It really wasn't the most important thing right now. Stay there. I need you to look after the boy. He says to Janice and points to Azis. He jumps down and looks for anything that could be used as a makeshift weapon to pass to the guys in the store. A real gun was unlikely to be lying around but maybe a piece of pipe or a tire iron.

[Sblock=OOC]I'm kinda useless in a fight, but Kyle starts by looking for anything that could make a weapon and then pass it on to whoever seems to need one. That'll take 2 or 3 turns I think[/sblock]
 

Remove ads

Top