D20 Apocalypse: Other Ways to End the World?

Thundarr does indeed ROCK!


thundarr_tv-show.jpg




Dang now I am going to have to start a Thundarr PbP game! :heh:
 

log in or register to remove this ad

I indeed have great memories of Thundarr, probably all made fonder through the blur of getting older. I'd love to have someone more fanatical than I to scour the episodes for nuggets and fill in a decent "gazetteer" of Thundarr's era.

One of the better fansites dedicated to him is a ok. There is also an adaptation of Over the Edge into a Thundarr era RPG, called Under the Broken Moon.

*shrug*
 

DnDChick said:
I had an apocalyptic campaign idea called Fractured Time. Experiments into time travel resulted in the breakdown of the time barrier. The past met the present. Intangeble boundaries between the years crumbled and all merged into one. Much of the planet was destroyed, leaving the survivors in a world made up of a bizarre patchwork quilt of time. The Mongol Hoard roamed the plains of America on motorcycles, a powerful Roman centurion took over New York City and renamed it Nova Roma, and dinosaurs stalked the deep south. You could be in a Viking village one day, walk for a day, and find yourself in a relatively normal suburb from 1951. Your camp might get strafed by biplanes from WWI while you return fire with modern rocket launchers.

Umm...was that D20 Torg? :p
 

It was in part inspired by Torg, but I never played or owned any of the Torg books. It was also inspired by Rifts, which I did pay for a while, and a novel called Footprints of Thunder..

In Footprints, it is discovered that large nuclear explosions cause bizarre ripplies in time, which catch up to the present day some 50 years later. In short, large chunks of the Late Cretaceous period are swapped with the present. Dinosaurs invade the modern world while entire cities are shunted into the distant past. The novel deals with the trevails of the survivors in the new patchwork world. Nothing is ever really mentioned about what happened to the millions of people sent back in time ...
 


You know ... my post up there about the book Footprints of Thunder got me thinking.

*What about* the residents of all the cities that got shunted into the Late Cretaceous? It is likely they survived the journey, just as all the dinosaurs survived being catapulted into the present.

So, taking that premise ... a large group of people, perhaps an entire town or two, get somehow sent into the distant past with all of their homes, cars, guns, buildings, etc. intact.

This would be a new spin on the PA setting. Even though it's not your typical Max Max stuff, they would still be in a self-governed, probably mostly lawless community, with limited gas for the few remaining cars in working order, limited ammo for their limited weapons, limited food, no electricity ... soon, the small town might have a wooden palisade, and brave souls would venture into the vast unknown for food and resources. It would have the *feel* of PA despite not being technically so. Instead of sending them to the Cretaceous, you could send them to the Stone Age so they could have the "fun" of dealing with primitive humans.

Want mutations? Ok ... the strange temporal energies cause mutations. Want cybernetics? Ok ... just have the people be from a time ahead of our own before being "sent back." Want more cars? Ok ... they town is lucky enough to have a large gasoline reserve tank (maybe the town was originally in Texas or something). There are lots of possibilities for this idea. :)

There would also be a vast pool of potential characters to choose from. If you have an entire town sent back, if someone loses a character they can just stat up one of the hundreds or thousands of other citizens.


Edit: Heehee ... I just realized that what I have described here is "Land of the Lost" on a grand scale. Am I showing my age or what? :\

All we need now are good stats for slestaks ... :]
 
Last edited:

Ookla the Mok

Gomez said:
Thundarr does indeed ROCK!
Dang now I am going to have to start a Thundarr PbP game! :heh:

I was thinking with only some slight tweaking the Weren from d20 Future could be worked up as Moks. Just give them a fear of water and the inability to speak English and your good to go. Thoughts?
Later,
Brutorz Bill
 

DnDChick said:
You know ... my post up there about the book Footprints of Thunder got me thinking.

*What about* the residents of all the cities that got shunted into the Late Cretaceous? It is likely they survived the journey, just as all the dinosaurs survived being catapulted into the present.

<<<S N I P>>>

Edit: Heehee ... I just realized that what I have described here is "Land of the Lost" on a grand scale. Am I showing my age or what? :\

All we need now are good stats for slestaks ... :]

I like it.
Land of the Lost was probably my favorite show on the Krofft Superstars in the '70s.
As for Sleestaks... I can stat them... But would you want them true to the series (the way I'd do it, since I prefer that way), or a CR 1 or 2 challenge?
 


DnDChick said:
I'd probably be lazy and just save my self the trouble by using the stats for Lizardfolk. lol

Heh. That'd likely work.
Depending on how you want them.
If you want them true to the series, I'd lower their speed to about 15' (maybe even 10'), increase the strength a bit, and give them a bit of DR.
 

Remove ads

Top